Knight DPS Consideration?
Posted: Sun Mar 06, 2016 1:55 am
Curious if the dev team might consider upping Knight dps tables a tad
I believe they currently exist on priest dps scales? The reason I ask is that Warriors do *ridiculous* amounts of damage compared to SK (and I assume pally?) Heck, my CLERIC almost out damages my donor weapon/donor aug SK when the cleric is only swinging melee with RZ staff 
I do understand that Knights are all about group utility, like SK's Death March buff and 2.0 click and Pally group heals/cures etc, but imo I think they more than pay off for that utility by having defensives on pretty darn long cooldowns. Fenkenn can easily break 60k DPS in a mild burn (which he can keep up almost all the time) and Rude can barely break 8k in the same burn. Fenkenn has donor sword+entombed sword, Rude has donor sword and donor weapon aug.
As far as aggro goes, Fenk doesn't even need to hit donor BP/hurricane/vist clicky to hold AE aggro, he just needs to auto attack (rune procs and group heal procs generate tons of AE aggro.) Rude has to spam AE aggro spells, tov legs and everything else to keep other melees from stealing AE aggro with nothing but their heal/rune procs generating hate from auto attack
This is due to how *true* lifetaps only generate single target aggro (and pretty small aggro at that) compared to heal procs (like from Kiss of Life, which is a DD and then a heal), rune procs, and hitting slower than a decaying skeleton with turgers and a weighted axe.
In summation, warriors tank better, can keep defensives up 100% of the time, they hold way better ae and single target aggro, and they do mountains more damage than a knight! SK can.... death march and FD
If this is something yall might consider bumping/looking into, lemme know and I can provide a ton of parses for scrutiny
Thanks!


I do understand that Knights are all about group utility, like SK's Death March buff and 2.0 click and Pally group heals/cures etc, but imo I think they more than pay off for that utility by having defensives on pretty darn long cooldowns. Fenkenn can easily break 60k DPS in a mild burn (which he can keep up almost all the time) and Rude can barely break 8k in the same burn. Fenkenn has donor sword+entombed sword, Rude has donor sword and donor weapon aug.
As far as aggro goes, Fenk doesn't even need to hit donor BP/hurricane/vist clicky to hold AE aggro, he just needs to auto attack (rune procs and group heal procs generate tons of AE aggro.) Rude has to spam AE aggro spells, tov legs and everything else to keep other melees from stealing AE aggro with nothing but their heal/rune procs generating hate from auto attack

In summation, warriors tank better, can keep defensives up 100% of the time, they hold way better ae and single target aggro, and they do mountains more damage than a knight! SK can.... death march and FD

If this is something yall might consider bumping/looking into, lemme know and I can provide a ton of parses for scrutiny
