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Rogue Sneak/Hide
Posted: Wed Feb 03, 2010 6:36 pm
by Levith
Now forgive me if I'm mistaken, but I remember on Live when you hit level 60, your Sneak/Hide no longer slowed down your movement speed. It "seems" fine, but I'm still slowed a little bit. This is most noticeable when auto-following someone. I was following and someone with the same movement speed buffs as me without sneak/hide and I was keeping up just fine. When I turned on sneak/hide and tried to auto-follow, it wasn't before long that I stopped auto-following them because they got too far ahead of me.
Thanks,
Levith
Re: Rogue Sneak/Hide
Posted: Thu Feb 04, 2010 3:46 am
by Levith
Also, I meant to add earlier that sneak still fails at 200 skill level.
Re: Rogue Sneak/Hide
Posted: Thu Feb 04, 2010 9:52 am
by Lillu
ok, will look into this once I get the time.

Re: Rogue Sneak/Hide
Posted: Sat Feb 06, 2010 6:15 am
by Koeril
Levith wrote:Also, I meant to add earlier that sneak still fails at 200 skill level.
Confirmed ... always bothered me, but never complained. Even capped you fail maybe 10-20% of the time.
I also could have sworn that the movement penalty was taken away as you mentioned, but I could never find a reliable source stating that as fact - only my vague memories (which are hardly reliable). Regardless of the nature of sneak/hide speed on live, there is no change from 1-70.
Re: Rogue Sneak/Hide
Posted: Sat Feb 06, 2010 1:49 pm
by Shin Noir
Rogue sneak @ 60 removed the movement impairment, yep. I remember loong loong ago in the velious/luclin days my 60 rogue friend assassinating froggies and saying how nice it was to not be snared by sneak.
Re: Rogue Sneak/Hide
Posted: Sat Feb 06, 2010 2:23 pm
by Lochrin
Sneak/Hide
The ability to sneak and hide simultaneously while unseen through high level zones is something that makes a rogue very popular for scouting. They are able to pass by both living and undead creatures unseen and unscathed to check on raid encounters that may reside beyond a ranger's ability to track from a safe location, or to drag corpses during a raid where summoning them isn't viable.
While non-rogue wood elves and Halflings are able to develop some ability to sneak and hide, they are limited to a cap of 50. Rogues develop their abilities in Sneak and Hide equivilant to their caps for weapon skills. At lower levels, sneaking causes rogues to walk or run very slowly. At level 51, you begin to speed up (gradually with each level) to an unnoticable difference at level 60.
Taken from
http://everquest.allakhazam.com/wiki/EQ:Rogue
Re: Rogue Sneak/Hide
Posted: Sat Feb 06, 2010 5:01 pm
by Arremis
I am Rogue...but you may call me...
The Chameleon...
MWAHAHAHAHA!!!
