Beserkers - Frenzy Changes
Posted: Wed May 01, 2013 2:48 am
Posting this so that the Beserker players out there don't feel blind sided tomorrow morning with the patch notes.....
The following changes will be included in tomorrow's patch:
o Fixed a mistake in the code that was making Blur of Axes and Vicious Frenzy AA's increase the Number of times Frenzy would strike instead of the damage caused by Frenzy. Frenzy will now strike up to 3 times (as originally intended) and Blur of Axes and Vicious Frenzy will increase the damage done by Frenzy as described in the AA window.
o Fixed a string error in the AA window dealing with Vicious Frenzy for SoF+ clients. Titanium clients were already able to see Vicious Frenzy, but it showed up as invalid db string on SoF+.
o +Frenzy Damage on items will now be taken into account when using Frenzy.
o Fixed an issue with combat chat when using Frenzy.
The biggest change is the fix for Blur of Axes and Vicious Frenzy. The AA's were designed to increase the Damage per swing of Frenzy and instead they were increasing the Number of Swings of Frenzy. With this patch, Frenzy will go from swinging 6 times (with max Blur of Axes/Vicious Frenzy) down to 3. On the flip side of that, each swing received a 40% boost in damage (with max Blur of Axes/Vicious Frenzy).
Hope everyone can understand the necessity for these changes.
The following changes will be included in tomorrow's patch:
o Fixed a mistake in the code that was making Blur of Axes and Vicious Frenzy AA's increase the Number of times Frenzy would strike instead of the damage caused by Frenzy. Frenzy will now strike up to 3 times (as originally intended) and Blur of Axes and Vicious Frenzy will increase the damage done by Frenzy as described in the AA window.
o Fixed a string error in the AA window dealing with Vicious Frenzy for SoF+ clients. Titanium clients were already able to see Vicious Frenzy, but it showed up as invalid db string on SoF+.
o +Frenzy Damage on items will now be taken into account when using Frenzy.
o Fixed an issue with combat chat when using Frenzy.
The biggest change is the fix for Blur of Axes and Vicious Frenzy. The AA's were designed to increase the Damage per swing of Frenzy and instead they were increasing the Number of Swings of Frenzy. With this patch, Frenzy will go from swinging 6 times (with max Blur of Axes/Vicious Frenzy) down to 3. On the flip side of that, each swing received a 40% boost in damage (with max Blur of Axes/Vicious Frenzy).
Hope everyone can understand the necessity for these changes.