Tell queuing

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Kuldiin
Posts: 304

Tell queuing

Post#1 » Sun May 02, 2010 12:46 pm

I noticed over at p1999 they fixed it today so that when a tell is sent to someone who is zoning, the tell is queued and sent when they enter the next area.

Would this be difficult to fix for here?

Omle
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Re: Tell queuing

Post#2 » Sun May 02, 2010 2:55 pm

Kuldiin wrote:I noticed over at p1999 they fixed it today so that when a tell is sent to someone who is zoning, the tell is queued and sent when they enter the next area.

Would this be difficult to fix for here?


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Kuldiin
Posts: 304

Re: Tell queuing

Post#3 » Sun May 02, 2010 2:56 pm

I would to. 99% of the time Im trying to talk to Carbo, hes zoning =p

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Fraag
Posts: 53

Re: Tell queuing

Post#4 » Mon May 03, 2010 5:52 pm

I would enjoy this feature, as well.
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striat
Posts: 393

Re: Tell queuing

Post#5 » Thu May 06, 2010 4:15 am

The Universal chat system (which is what allowed this) caused alot of crashes last time I used it. I'll test it tomorrow and see if things are improved. Thanks for your feedback.

ChaosSlayer
Posts: 1693

Re: Tell queuing

Post#6 » Thu May 06, 2010 4:26 am

Striat, this is unrelated but somewhat related - is it somehow possible to create a small program which would allowed me to connect to the server chat without actually running the game?
Sometime I want to listen on what is happening in /ooc and maybe comment/advise the players, and I just don't have the time to start the whole program.
Now if this thing could also be remotely accessed - so i could do this from work- that would awesome ;)
I believe they had the thing for EQ2
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Lillu
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Re: Tell queuing

Post#7 » Thu May 06, 2010 8:12 am

we had an IRC bot for that but it was so buggy (crashed every hour), we just removed it.

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