wish list

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striat
Posts: 393

Re: wish list

Post#31 » Tue Feb 15, 2011 1:18 am

Grey wrote:There is a server out there I have zero respect for but they did do a great job with the cities.
I am actually surprised that no other EMU has even considered or bothered to work on the cities as much as that one single server.


I've personally built dynamic cities in the past with very relevant content within the zone. However, there is generally little payout for such an enormous time sync. For example, I can spend 50-200 hours just to get the foundation down for such a zone. Players may see it and like it, but it's not exactly playable content. Instead, I could spend 50-200 hours and come up with numerous dungeons and raid zones.

Also, binding in instances is a possibility. Just no ETA on when I can check on it at this time.

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Grey
Posts: 1101

Re: wish list

Post#32 » Wed Feb 16, 2011 12:11 am

Yes thats a very valid point.
Its hard to justify spending that many man-hours working on a zone (city) when you have players chomping at the bit to get new EXP / Raid zones.
I do not doubt that when the team has time you guys will push some fun non-exp / non-raid related content but anyone with half a brain knows that type of content is not sitting there waiting to go active tomorrow.

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