Question for the devs(about rogues)

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Taladome
Posts: 275

Question for the devs(about rogues)

Post#1 » Sun Oct 02, 2011 2:06 am

Could anyone possibly post the calc for how backstab damage is calculated. Or at least confirm that a weapons damage goes into this calculation or not. Searching the web doesnt help much on this subject because this is an emu server and probably different from live etc.

Thanks much

Tal
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jsre
Posts: 188

Re: Question for the devs(about rogues)

Post#2 » Mon Oct 03, 2011 4:26 pm

min_hit = (level * ( level*5 - 105)) / 100;

max_hit = (((2*backstab_dmg) * 340 / 100) * 10 * GetSkill(BACKSTAB) / 355) + ((level-25)/3) + 1;


backstab_dmg is your weapon's backstab damage plus highest modifier (the raw + one, not the +% one).


The actual damage will be betwen min and max, depending on the result of mitigation (including AC).

Add any buff mods (e.g. talisman of might) to the result.

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Tyler
Posts: 4365

Re: Question for the devs(about rogues)

Post#3 » Sun Oct 09, 2011 6:54 am

And, Backstab damage doesnt not necessarily equal Weapon Damage. There are 2 fields in the Database for that.

Iirc, you can't see the Backstab Damage on the clone.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Taladome
Posts: 275

Re: Question for the devs(about rogues)

Post#4 » Sun Oct 09, 2011 3:27 pm

Id really just like someone to say yes bs damage has "something" to do with base weapon damage or no bs damage has "nothing" to do with base weapon damage. hehe

Tal
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jsre
Posts: 188

Re: Question for the devs(about rogues)

Post#5 » Sun Oct 09, 2011 4:04 pm

Sure.. Backstab damage has nothing to do with base weapon damage :)

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