Solusek's Tower

Tell your tales..
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Tyler
Posts: 4365

Re: Solusek's Tower

Post#21 » Thu Apr 11, 2013 6:42 pm

It actually is, keep it and sell at next reboot.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Deadspirit
Posts: 260

Re: Solusek's Tower

Post#22 » Fri Apr 12, 2013 11:00 pm

Sweet, thanks.

~53 points per "Adventure Token".
Thanks for the memories.

jsre
Posts: 188

Re: Solusek's Tower

Post#23 » Fri Apr 19, 2013 7:12 am

Well.. I tried, but between pulling out my toenails and waterboarding myself I just don't seem to have the fortitude to run 50 LDON's.. :)

User avatar
Tyler
Posts: 4365

Re: Solusek's Tower

Post#24 » Sat Apr 20, 2013 8:02 am

50 Ldons doesnt sound like all that much to me. I mean its a progression zone, so if you never ever did a single LDoN, then i can see what you're saying. Given that LDoN has been live for 2+ years - i was expecting 80% of the server being able to zone in on day one.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

jsre
Posts: 188

Re: Solusek's Tower

Post#25 » Sat Apr 20, 2013 3:07 pm

I think 80% is a fair assumption.. but it's safe to say I'm in the 20% :)

They're simply not my cup of tea ..I can't deal with the repitition. Think I managed about 25 over 2 years on live and I'd done 13 here. But it's not a big deal, I was mainly interested in seeing what you'd done with the zone and I understand the need for progression.

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