Direct LDoN port

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Rystarvz
Posts: 40

Direct LDoN port

Post#1 » Tue Aug 03, 2010 5:23 pm

Hello,

Could it be possible for the adventure porter in the vale to port directly into the respective adventure zone? Currently you are forced to Everfrost/oasis/lfay and have to zone again to the adventure. Since ldons are a very long grinding process the extra zoning (and therefore crashing) drags out the grind even more.

Please remove the middle zone!
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Lillu
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Re: Direct LDoN port

Post#2 » Tue Aug 03, 2010 6:13 pm

I'm sorry but this wont happen. Running to ldon zones is part of the adventures. You travel to far away places to enter dangerous dungeons.. We would like to stick to some fantasy lore. ;)

Rystarvz
Posts: 40

Re: Direct LDoN port

Post#3 » Tue Aug 03, 2010 7:07 pm

Ahh well had to ask, thanks for the quick response.
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zeiksz
Posts: 698

Re: Direct LDoN port

Post#4 » Wed Aug 04, 2010 3:31 pm

Teleporting with the fairy cuts out from "adventuring" anyways. :?

Lumpa
Posts: 96

Re: Direct LDoN port

Post#5 » Fri Aug 06, 2010 8:10 pm

Could you at least make the normal ldons take longer and give more points? I can do ldons in about 10 minutes(I've heard others finishing them in 5 minutes) and then spend another 3 minutes picking up the next mission and zoning to it. I'd rather be playing the game than zoning. I suggest you change the collection missions from collect 20 to collect 60 and triple the point value. Scale up the other missions too.

Note: I don't want the ldons made easier, I just want them made longer so I don't have to do as much zoning.

Omle
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Re: Direct LDoN port

Post#6 » Fri Aug 13, 2010 9:15 am

Lumpa wrote:Could you at least make the normal ldons take longer and give more points? I can do ldons in about 10 minutes(I've heard others finishing them in 5 minutes) and then spend another 3 minutes picking up the next mission and zoning to it. I'd rather be playing the game than zoning. I suggest you change the collection missions from collect 20 to collect 60 and triple the point value. Scale up the other missions too.

Note: I don't want the ldons made easier, I just want them made longer so I don't have to do as much zoning.


Quickest i done one is 2 minutes 20 seconds, And there is ALOT better than me. So i can only imagine.
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Rystarvz
Posts: 40

Re: Direct LDoN port

Post#7 » Tue Aug 24, 2010 10:20 pm

Lumpa wrote:Could you at least make the normal ldons take longer and give more points? I can do ldons in about 10 minutes(I've heard others finishing them in 5 minutes) and then spend another 3 minutes picking up the next mission and zoning to it. I'd rather be playing the game than zoning. I suggest you change the collection missions from collect 20 to collect 60 and triple the point value. Scale up the other missions too.

Note: I don't want the ldons made easier, I just want them made longer so I don't have to do as much zoning.


I hate the zoning also which is why I wanted direct zoning into the instance. The thing is the way alot of people do ldons in 2-3 mins is they Ae all the required mobs at once so making ldons worth more points with more mobs won't make it any slower it will just allow people to farm points faster
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Lillu
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Re: Direct LDoN port

Post#8 » Tue Aug 24, 2010 10:29 pm

Rystarvz got the point.

Funny to read how easy ldon is when we had to make it easier 3 times because players complained about it :P

Keep in mind please, normal Ldon's are designed for the fresh level 70 and "under" geared players. If you are looking for the challenge, try the hard ldon.

Firenze
Posts: 886

Re: Direct LDoN port

Post#9 » Wed Aug 25, 2010 1:27 am

Rystar from vallonzek I assume ,

the one from aerist and zephyros iirc

This is Gwynraven from Aduentus/Ancient Dawn ,

we had some good fight back in the day , you know if any guy from vz play here ?
Firenze of VallonZek <Europea>

Gwynraven

Lumpa
Posts: 96

Re: Direct LDoN port

Post#10 » Wed Aug 25, 2010 2:47 am

Rystarvz wrote:I hate the zoning also which is why I wanted direct zoning into the instance. The thing is the way alot of people do ldons in 2-3 mins is they Ae all the required mobs at once so making ldons worth more points with more mobs won't make it any slower it will just allow people to farm points faster


I would prefer direct zoning too, but if the developers want to have you zoning, I'd like the ldons to be made longer as a substitute.

What about adding the mission granting npcs to each ldon zone in area(everfrost, nro, etc)? That way, you would zone 1 fewer time per ldon. You would still have to travel out to the ldon zone in area once though to bind. And add new tokens that port you to those areas, like the one to the hidden vale?

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