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Question for the devs(about rogues)
Posted: Sun Oct 02, 2011 2:06 am
by Taladome
Could anyone possibly post the calc for how backstab damage is calculated. Or at least confirm that a weapons damage goes into this calculation or not. Searching the web doesnt help much on this subject because this is an emu server and probably different from live etc.
Thanks much
Tal
Re: Question for the devs(about rogues)
Posted: Mon Oct 03, 2011 4:26 pm
by jsre
min_hit = (level * ( level*5 - 105)) / 100;
max_hit = (((2*backstab_dmg) * 340 / 100) * 10 * GetSkill(BACKSTAB) / 355) + ((level-25)/3) + 1;
backstab_dmg is your weapon's backstab damage plus highest modifier (the raw + one, not the +% one).
The actual damage will be betwen min and max, depending on the result of mitigation (including AC).
Add any buff mods (e.g. talisman of might) to the result.
Re: Question for the devs(about rogues)
Posted: Sun Oct 09, 2011 6:54 am
by Tyler
And, Backstab damage doesnt not necessarily equal Weapon Damage. There are 2 fields in the Database for that.
Iirc, you can't see the Backstab Damage on the clone.
Re: Question for the devs(about rogues)
Posted: Sun Oct 09, 2011 3:27 pm
by Taladome
Id really just like someone to say yes bs damage has "something" to do with base weapon damage or no bs damage has "nothing" to do with base weapon damage. hehe
Tal
Re: Question for the devs(about rogues)
Posted: Sun Oct 09, 2011 4:04 pm
by jsre
Sure.. Backstab damage has nothing to do with base weapon damage
