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Miragul~!!!! overcamped! and needs changed

Posted: Sun Sep 16, 2012 8:51 pm
by goothulhu99
ZOMG this guy is so overcamped, its is absured.

Im getting flash backs of EQ live, EVERCAMP.

Anything we can do about this? I dont see the point in keeping a bottleneck like this and forcing people to fight over one spawn, there is no challange in that.


Suggestion 1. faster respawn
Suggestion 2. drops 3 aura's per kill or something of the like.

GOOTHULHU

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sun Sep 16, 2012 10:08 pm
by Sian
that's been already asked and already answered buddy... ;)

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sun Sep 16, 2012 10:25 pm
by goothulhu99
Yah that what people are saying, but id like to take a vote on it~!

to many guilds waiting in a line to take this guy down, getting silly

the respawn time needs to be reduced 12 hours or something

lets vote~!! :)

GOOTHULHU

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sun Sep 16, 2012 10:27 pm
by Beatboxin
It has been this way forever and to see it changed would suck for the many many people who have had to do it this way.. Be patient and you will eventually get him

Re: Miragul~!!!! overcamped! and needs changed

Posted: Mon Sep 17, 2012 12:42 am
by Micah
goothulhu99 wrote:ZOMG this guy is so overcamped, its is absured.

Im getting flash backs of EQ live, EVERCAMP.

Anything we can do about this? I dont see the point in keeping a bottleneck like this and forcing people to fight over one spawn, there is no challange in that.


Suggestion 1. faster respawn
Suggestion 2. drops 3 aura's per kill or something of the like.

GOOTHULHU

Though we understand your frustration, please refrain from bringing this up 3-4 times in a row over OOC .... doesn't help anyone and it is not the proper way to approach us. Thanks.

Re: Miragul~!!!! overcamped! and needs changed

Posted: Mon Sep 17, 2012 4:56 am
by Darkblade
Also know that some are raid wide so while u may not have urs yet, u can benefit from a team mate have one or more.. I am still missing mine as well but eventually I will have 1.. Or more

Re: Miragul~!!!! overcamped! and needs changed

Posted: Mon Sep 17, 2012 2:50 pm
by malkailze
Actually only 2 of the auras are raid wide. The rest are group wide.

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sat Sep 29, 2012 4:34 am
by Dellanx
Was there a recent major change to Miragul fight? Trying to figure out if it was a multifunction like loosing agro, or this event was different free months ago? :D

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sat Sep 29, 2012 5:42 am
by Jazar_Wolfheart
The encounted was "fixed" fairly recently. Which made it become a completely new encounter for me, since all I used to do was pull him and kill him, ignoring his adds until afterwards. You now have to work through the full encounter, which I didn't even know existed before.

Re: Miragul~!!!! overcamped! and needs changed

Posted: Sat Sep 29, 2012 3:25 pm
by Dellanx
Jazar_Wolfheart wrote:The encounted was "fixed" fairly recently. Which made it become a completely new encounter for me, since all I used to do was pull him and kill him, ignoring his adds until afterwards. You now have to work through the full encounter, which I didn't even know existed before.


Have to say it is a challenge, I don't like being blind and doing all that stuff. :mrgreen: