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[FIXED] Ranger Flaming Arrows AA
Posted: Wed Sep 21, 2011 9:44 am
by chinese603
Hi, my 70 ranger Derow is using the 3rd rank of the flaming arrows AA. He also has a
webtools/items.php?id=16311which I think should increase the damage of the flaming arrows because I assume that flaming arrows are a fire based dot. Before I got the aug the skill was doing 330 per tick, and now it is still doing 330 per tick. Was hoping that someone could clarify if the effect on the aug was supposed to affect the skill.
I am using the SoD client. Thank you for looking at this.
Re: Ranger Flaming Arrows AA
Posted: Wed Sep 21, 2011 11:26 am
by Zaria
I'm not positive but I think this:
12 : Effect type : Limit: Combat Skills Not Allowed
might have something to do with it.
Re: Ranger Flaming Arrows AA
Posted: Thu Jun 28, 2012 4:21 am
by arc
can this topic be about how underpowered those AA skills are?
frost is useless (nothing worth slowing can be slowed) and the flame arrows are only a marginal increase (and takes up a proc buff slot)
Re: Ranger Flaming Arrows AA
Posted: Thu Jun 28, 2012 4:41 am
by Vaion
I can't guarantee without looking but I'm pretty sure the AA takes up a range proc slot, not the normal buff proc slot.
I'll look though and verify tomorrow.
Re: Ranger Flaming Arrows AA
Posted: Sun Oct 21, 2012 9:05 pm
by arc
Vaion wrote:I can't guarantee without looking but I'm pretty sure the AA takes up a range proc slot, not the normal buff proc slot.
I'll look though and verify tomorrow.
I was unaware that those were separate
either way, the spell is generally underpowered
Re: Ranger Flaming Arrows AA
Posted: Fri Nov 23, 2012 4:10 pm
by Vaion
Update on this:
Verified that the Arrow Proc AAs for rangers do use the ranged proc slots. So they will NOT take up slots from other buffs.
I also verified that flaming arrow does receive benefits from fire focuses. The reason why that fire focus (discordant fire) does not work is because if you look here:
webtools/spell.php?id=4811 the duration on the spell is 18s, where discordant fire requires a minimum 30s for the modifier to work.
Additionally, I fixed an issue with the % chance for them to proc on a hit. Before the code was set to a standard 25% chance to proc always. Now they will use the modifier set in the spell file.
Changes to Flaming Arrow and Frost Arrow:
Flaming Arrow:
Rank 1: Nuke and Dot damage increased to 100 (25% Proc Chance)
Rank 2: Nuke and Dot damage increased to 225 (30% Proc Chance)
Rand 3: Nuke and Dot damage increased to 450 (40% Proc Chance)
Frost Arrow:
Rank 1: Nuke damage increased to 90, Maximum level for stun increased to 70 (25% Proc Chance)
Rank 2: Nuke damage increased to 180, Maximum level for stun increased to 73 (30% Proc Chance)
Rank 3: Nuke damage increased to 360, Maximum level for stun increased to 75 (40% Proc Chance)
Re: Ranger Flaming Arrows AA
Posted: Fri Nov 23, 2012 9:12 pm
by Vaion
Made some changes to the chance to proc % for these AAs. Remember that both rk 2 and 3 are receiving upgrades as they use to used a base 25% chance before.
Changes from before are noted in yellow.