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Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 10:52 am
by Harney
After taking some time to look at the leaderboard, and after observing the population and LDoN's since they released, it's extremely obvious that no one considers the hard LDoN's worth doing. You have everyone on the server, with the exception of the people who ran them with me ( the dinodeeps and lang people on the leaderboard ), and Andy(kermit/rhymes) doing easy ldons. You have zero people with even 70 hard wins.

Nobody does hard's, why is this? I'll list my opinions.

The easy's are literally too easy, I know they are designed to let tier 1 people complete them, but because of that they are literally no-brainers for any solo character with tier 2+ loot, and they really aren't worth doing for the people in tier 1 gear because of how long it would take them to complete, it isn't time effective for a tier 1 person to grind out ldon's, because if they invest that time in to progressing they can hit tier 3 in a few weeks, where as grinding ldons might get them 1-2 of the 1500 point items.

The hard's have risk to him, they are actually somewhat difficult, some pulls are 6-7 mobs, each hitting over 1k and some rampaging, you need a tank in defensive to take them on or a class to pacify / split / mez them.

There is no real incentive to do hard's, one could make the claim that you get a slightly better type 1 aug, but is it really worth the hassle for an extra 5ac or 25 hp on a type 1 augment when tanks are hitting 35k buffed? Fuck no.

The hard's can't be boxed by most people, sure the people who box an entire group can probably stumble through it, but it would take over an hour for any person outside of myself, and maybe fusion members who can 6 box to complete them in under a half hour. It's easier to just run one toon through an easy in 10 minutes and get 30 points than it is to stumble through a zone where you risk dying in for 75 points in an hour.

The risk v reward factor, I can do 12 easies in an hour no problem, that's 5 minutes per completion. which is 360 points, there's absolutely no way I could solo 5 hard's ( 12 minute completions ) in the same time, it's actually harder to get points via hard than it is easies.

My suggestions to remedy the situation.

Make new hard ldon augs ( don't simply change the old ones ) for the assassin missions which actually entice people to do them, aka 50ac augs, 300hp, 300 mana, 150hp/150mana augs. ( i realize this doesn't solve the collect, slaughter, rescue missions, but it at least gives you a reason to do the hard's at all )

Change the win from 75 points to 125 points. If people can run through hard's, they should get more points for their time than for easy's.

Possibly add as an uncommon drop to nameds, the loot that you purchase from the vendors, it would have to be rare enough that it wouldn't flood in, but a chance u could get an item to drop that you were otherwise planning on buying it's certainly attractive.

Not all of these would have to be implemented, just suggestions because if you aren't part of the solution, you are part of the problem.

These are simply my opinions and suggestions, but as someone who has run the most hard ldon and a fuckton of easy, I feel like I've got a good perspective. I encourage others with experience in both hard and easy ldon wins to weigh in on their feedback.

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:10 am
by Lillu
This is all planned and waiting for implementation. I might do it myself soon since it's on hold for a while now (waiting for another dev to do it).

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:17 am
by Harney
Can we hear about what the implementations are?

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:26 am
by Valsavis
Harney wrote:The hard's can't be boxed by most people, sure the people who box an entire group can probably stumble through it, but it would take over an hour for any person outside of myself, and maybe fusion members who can 6 box to complete them in under a half hour. It's easier to just run one toon through an easy in 10 minutes and get 30 points than it is to stumble through a zone where you risk dying in for 75 points in an hour.

The risk v reward factor, I can do 12 easies in an hour no problem, that's 5 minutes per completion. which is 360 points, there's absolutely no way I could solo 5 hard's ( 12 minute completions ) in the same time, it's actually harder to get points via hard than it is easies.



I think right there you probably stumble on the thing here... LDONs(esp hards) are a royal pita to box. Concidering this is a server with a large percentage of boxers this would lead to discourage the more challenging ones, esp if you can just park the rest of the group in the vale for points. I know I'm not gonna make friends on this one but I wouldn't cry if they made it where you at least had to be in zone. LDONs are great fun to run with others. More should try it sometime. ;)

Hards already give alot more points than easy so I can't say raising the values are gonna entice more to do em. Better type 1s could help, though what you got in mind may be a bit much lol. Truely imo the big reason you don't see more running em is there isn't nearly as many capable of doing them. (and the ones that are have alot more options on where/what to farm)

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:33 am
by Lillu
agree, I loved to do Ldon on live with Tyler. :)

We'll put in rare but very nice random drops to trash and nameds.

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:39 am
by Harney
Currently, I don't loot cus it wastes time, if you add rare drops to the trash can u at least remove the coin on teh mobs, so corpses without items poof automatically, therefore reducing how many u have to loot to check for items?

Thanks,
H

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 11:41 am
by Lillu
I hope you aren't serious about it.

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 12:03 pm
by Harney
If you're refering to the request in my above post, I'm completely serious about it, why make someone loot 3 platinum to clear a corpse.

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 12:05 pm
by Lillu
With this logic, there would be no loot and nothing on any of the NPCs but the loot that is actually "worth it" for you.

Re: Hard LDoN's, not worth doing?

Posted: Sat May 15, 2010 12:07 pm
by Harney
You're right, do away with all coin loot, it's worthless.. the wealth of plat comes from selling items anyway