Xegony island is instanced!

Problem with pathing,spawns etc - post here
Venge
Posts: 33

Xegony island is instanced!

Post#1 » Mon May 24, 2010 3:21 am

Xegony + Avatars still World? If it is......Anyway to make something telling guilds that the avatars are dead so you don't go to start killing the avatars spawn trigger an find out that you just wasted your time?

Taladome
Posts: 275

Re: Xegony island is instanced!

Post#2 » Mon May 24, 2010 5:08 am

Agree..I realize Lillu said these were on a contested 4 hour spawn rather than 24 or so uncontested spawn but without any indication that the mob has already been killed its very frustrating


Taladome
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Venge
Posts: 33

Re: Xegony island is instanced!

Post#3 » Tue May 25, 2010 5:33 am

Bump - For a Dev. Team reply

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Tyler
Posts: 4365

Re: Xegony island is instanced!

Post#4 » Tue May 25, 2010 7:28 am

I quote a generic EQLive dev:

"We will look into it"
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

User avatar
Shaitan
Posts: 282

Re: Xegony island is instanced!

Post#5 » Wed May 26, 2010 3:46 am

Ha! I love it Clasic stuff there.
Playhouse the Master of Fools
"I became insain, with long horible intervals of sanity."

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I am the punishment of God…If you had not committed great sins, God would not have sent a punishment like me upon you.

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