so loot, difficulty, spawn density/lvl, etc..they are all temporary and for testing purpose.
The Adventure system will be huge. from lvl 30 to 70, from normal to hard, from custom to "oldschool", from (past lvl 70) tier 1 up to tier 6 difficulty adventures and so on.. there will be "easy" and extremly hard adventures. you'll gain ponts, we'll have leaderboard. you'll find loot in adventure zones, but you'll be able to buy amazing and VERY HARD to obtain items from adventure vendors too. we are doing brainstorming all the time while we dev a new system, so all of these might even extend!
really, a lot to come, and I hope it will offer lots of fun and excitement, just give us some time
