Post#25 » Mon Nov 03, 2014 3:15 pm
Pushed another change this morning. I lowered the value that the clients are able to "see" so that they stop trying to update NPC/Player movement from halfway across the zone. Noticed this when looking through my data streams this morning with a player killing in the far far distance.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!