Post#25 » Mon Mar 01, 2010 9:50 am
And by tiny bit you mean 2k per hit, which is 8k per round or 12k per flurry, even against a 45% defensive tank it's still 5.5kish damage that you just took off the top of his max round. If that's a tiny bit, then 30k hp is a tiny bit more than 24.5k. Lets not try and deceive people how significant the change was.
(11.5k x 6) x .45 = 31.05k, if the mob lands his absolute max hit on you, every single time. Before the nerf, (13.5k x 6) x .45 = 36.45k hp
So his max round is over 5k under what it used to be, I know you're a newb to the raid scene on this server, so I'm going to go ahead and spell out to you that 5k is a fucking ton of hp to just take off a mob's max round / flurry.
Jeido is sitting at 21k / 4.1k ac and succesfully tanked this mob. So now, after reducing his max round / flurry by 5k, you're basically going to allow a tov geared warrior to step up and have a shot at tanking a tier 5 boss and the hardest mob before Xegony? Like I said, if this is really what the majority of the server wants, then please, go in to Fear and get your ass handed to you and come and post about getting it nerfed. Because it's inevitable.
Harney