VP Minis

Problem with pathing,spawns etc - post here
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Rude
Posts: 454

VP Minis

Post#1 » Wed Jan 15, 2014 9:07 pm

Long time bug I've never really thought much of. As we all know, when a mini in VP dies it pops an army of little fellas in a circle around it's corpse before they gang up on the lowest AC toon in the area :P However, if the mini is standing next to a wall, some of the adds will pop within the wall and become moot. They wont aggro, they won't do anything (the ones stuck in wall/underworld). Easily repeatable with that Mylex drake. Just an FYI :D

cbarrett
Posts: 223

Re: VP Minis

Post#2 » Wed Jan 15, 2014 9:52 pm

If you do that, you wont get any of their phat lewts!
Moruk
"Killing is my business and business is good"

825th_tomcat
Posts: 369

Re: VP Minis

Post#3 » Wed Jan 15, 2014 11:36 pm

Doubt there is much they can do about that, it happens with pretty much anything that pops off a PC/NPC near a wall. Donor arms for example, you need to make sure you're not by a wall when you click them or she'll pop in the wall!

Sooner they sort the mobs pathing through walls rather than mobs spawning in walls and becoming nothing :P
Khaleesii - Spellfire - Lorenza - Cyred - Lenander - Drakium
Jaqen - Cerseii - Leven - Maiah - Tyriion - Reem
<And His Amazing Friends>

User avatar
Grey
Posts: 1101

Re: VP Minis

Post#4 » Sat Jan 18, 2014 2:32 am

There is a Perl script that handles that pretty well. In all the testing I did with that script it worked (as in stuff stayed out of walls/floor) about 95% of the time.

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