Sanctus Seru: Pathing
Posted: Tue Aug 05, 2014 8:04 am
Pathing seems particularly troublesome in the NW corner around Y=991, X=1182, Z=224.
Mobs like to cut the corner short, cruise through the wall, plummet to the floor, and then high jump back up through the wall. It was entertaining! (until he/they refused to drop an elusive shard)
Mobs like to cut the corner short, cruise through the wall, plummet to the floor, and then high jump back up through the wall. It was entertaining! (until he/they refused to drop an elusive shard)
