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Sanctus Seru: Pathing

Posted: Tue Aug 05, 2014 8:04 am
by Noren
Pathing seems particularly troublesome in the NW corner around Y=991, X=1182, Z=224.

Mobs like to cut the corner short, cruise through the wall, plummet to the floor, and then high jump back up through the wall. It was entertaining! (until he/they refused to drop an elusive shard) :lol: