Fennin, Pyro, Arch Mage Yozzani
Posted: Thu Oct 22, 2009 9:41 pm
These scripts don't reset upon wiping. This is good and bad, but imo more of a bad thing.
It's bad because:
If you wipe to adds, they don't depop upon the wipe. Instead they camp your corpses.
If you re-engage the named after a wipe, he doesn't spawn the same adds again. Example, you kill Pyronis' adds one time but then wipe to just him. When you re-pull him, it'll just be a tank and spank and the adds no longer spawn.
#2 makes the raids easier because essentially you can just keep going at it until you kill the adds enough times where there won't be anymore spawning.
I remember on live then the named would automatically despawn after a certain amount of time of being back at their spawn point. If I remember right, they would get back to their spawn and then depop/repop near instantly. Not sure if this helps.
It's bad because:
If you wipe to adds, they don't depop upon the wipe. Instead they camp your corpses.
If you re-engage the named after a wipe, he doesn't spawn the same adds again. Example, you kill Pyronis' adds one time but then wipe to just him. When you re-pull him, it'll just be a tank and spank and the adds no longer spawn.
#2 makes the raids easier because essentially you can just keep going at it until you kill the adds enough times where there won't be anymore spawning.
I remember on live then the named would automatically despawn after a certain amount of time of being back at their spawn point. If I remember right, they would get back to their spawn and then depop/repop near instantly. Not sure if this helps.