Arch Mage Yozanni Script
Posted: Wed Nov 25, 2009 2:46 am
This script is still buggy. Before only one of the protectors would spawn on top of the AM at a certain %, which was 0% (a little late I think!). Now both the 50% one and the 0% one spawn where the AM initially spawns rather than where he is being fought. This makes it so you never even need to worry about them, which is no fun because according to Alla clone they kick some serious ass! I did fight one though, and even tho it hits hard I think it needs more ATK/Accuracy. It might not hurt to raise the minimum hit to about 1.5k or even 2k either.
Also, the diviner's of fire that spawn are a little wacky as well. When they pop, they sit there doing nothing for about 5 seconds. Even if you hit them, they don't aggro right away. This 5 second window to grab aggro trivializes the encounter a bit.
Also, the diviner's of fire that spawn are a little wacky as well. When they pop, they sit there doing nothing for about 5 seconds. Even if you hit them, they don't aggro right away. This 5 second window to grab aggro trivializes the encounter a bit.