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Aaryonar in Temple of Vasheen

Posted: Fri Nov 27, 2009 11:15 pm
by Rerfu
Ok, so he sits at the top of a lower level. The problem is, sometimes, when you pull him he decides to run back and right and bring 4-5 adds instead of coming straight forward at you.

This pathing is unnatural, he should come straight forward instead of running back and right and then forward.

Re: Aaryonar in Temple of Vasheen

Posted: Fri Nov 27, 2009 11:38 pm
by Koeril
Must be new, we've never had a problem with it. Could be related to all the strange pathing issues lately in other zones.

Re: Aaryonar in Temple of Vasheen

Posted: Fri Nov 27, 2009 11:56 pm
by Jeido
There are a few pathing issues in NToV that I noticed. They are all recent, I have no clue what changed in regards to pathing in the past rev update but it really messed up NToV badly.

Be careful with pulling trash for Dagarn also, when I was doing NToV the other day it got ugly. I pulled 1 of the mobs before him, and it ran backwards, aggro'd Dagarn, then Dagarn ran backwards and aggro'd 4 more adds before coming to me. It made the fight a bit more interesting to say the least : P. I'm just glad I know enough about the encounter's to manage.

Re: Aaryonar in Temple of Vasheen

Posted: Sat Nov 28, 2009 12:07 am
by striat
Recently, map folder was updated to the most recent files. This included sever .wtr and .path files which refer to watermaps and pathing files. Ideally, the .path is supposed to improve pathing situations. It seems this issue is due to templeveeshan.path file.

Solution: Remove templeveeshan.path until a better one is released.

This topic of pathing issues in templeveeshan related to .path files probably should be posted on eqemulator.net or projecteq.net forums for the .path files to be corrected and updated. Correcting the issue is beyond our capabilities atm, so we will probably just remove the file until upgrade is released.

What zones is similar pathing issues currently occuring besides templeveeshan? If you are familiar with a pathing issue, can you reproduce the issue? I'm assuming some of the aggro issues in other zones may be related to other .path files, but I may be wrong !

Re: Aaryonar in Temple of Vasheen

Posted: Sat Nov 28, 2009 12:20 am
by Lillu
all path files "removed". please give us feedback. about lguk too!