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POAir Spells

Posted: Mon Dec 07, 2009 2:29 pm
by Aruun
Tyler,

The Ascendence line of regen spells is nice, but really not very useful for BeastLords. The mana and HP regen is so high on the server that it is a buff that no one needs or desires. The extra 15 hps and mana per tick does not make enough difference for anyone to want the buff.

Would it be possible to give us the Spiritual Vivacity line of spells instead? That is an ATK/HP buff that would make us more desired on raids and in groups. Another possibility for a POAir spell would be a new pet for the new Tier. We have been using the samme old pet for a long time now, and he is getting a bit under powered for the mobs we are fighting in the upper tiers.

The Spirit of Uluanes pet would give us a level 70 or so pet, which would be on par with the magician pet that drops in POAir.

Just some thoughts.

Re: POAir Spells

Posted: Mon Dec 07, 2009 3:08 pm
by Tyler
New pet sounds good to me!

Re: POAir Spells

Posted: Mon Dec 07, 2009 3:26 pm
by Tyler
This will be a pet after reload. Fingers crossed! The chaotic version has been made a group version and its regens increased to 20.

Re: POAir Spells

Posted: Mon Dec 07, 2009 3:34 pm
by Aruun
Does the regen go over the cap or is it limited by the regen caps in place?

Re: POAir Spells

Posted: Mon Dec 07, 2009 3:35 pm
by Tyler
Not going over the cap.

Re: POAir Spells

Posted: Mon Dec 07, 2009 4:00 pm
by Aruun
ok, cool, Just so I know. :-)

I am excited about the new pet tho. Not sure this is possible, but figured I would toss it out there. Is it possible to tune the pets (not just BL) to boost their resists a bit? I checked mine using #mystats and his resists are all below a 100, meaning that on raid encounters with the huge AE dots and so forth that come along the pet never resists anything. I am not looking for anything superpowered, but since they dont really get equipment that help boost resist levels it would be nice to tune them up a little giving them a chance to resist something occasionally. :-) I am certain this applies to mage, necro, and SK pets as well.

Not sure how tunable pet stats are though.

Thanks again for adding the pet regardless, very cool. :-)

Re: POAir Spells

Posted: Mon Dec 07, 2009 4:20 pm
by Tyler
This pet is immune to magic effects, just the like Epic Pets.

Generally all stats are tweakable.

Re: POAir Spells

Posted: Mon Dec 07, 2009 4:55 pm
by Jeido
Tyler wrote:New pet sounds good to me!


woot! :)

Re: POAir Spells

Posted: Mon Dec 07, 2009 7:37 pm
by Aruun
Jeido I need to farm a new pet spell. :-)

Re: POAir Spells

Posted: Mon Dec 07, 2009 10:42 pm
by Jeido
Well, somethings not right. http://clone.thehiddenforest.org/spell.php?id=8562 it doesn't show it as summoning anything ><. Duration also says 6 hours? Mage one is instant, not sure if thats effecting it. http://clone.thehiddenforest.org/spell.php?id=8557