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Lady Mirenilla
Posted: Mon Jul 06, 2009 2:49 am
by Jeido
wayyy too easy, she misses too much. I think she needs an ATK boost.
Re: Lady Mirenilla
Posted: Mon Jul 06, 2009 3:16 am
by Jeido
Same story with Vyemm. He was a bit harder, but still doable with 8.
We had: Jeido, Magoo, Shig, Extralitens, Stabbs, Phorest, Elessar and Kermit. Fight lasted 15-18 minutes, we had no def for a good portion of it but was able to keep it going.
Note that Vyemm lasted 15-20min, Mirenilla lasted a little under 10 (but we had all discs up including 2 Trueshots)
Re: Lady Mirenilla
Posted: Mon Jul 06, 2009 9:42 am
by Tyler
I keep underestimating player power and more importantly, player power growth.
I used Dozekar as a base for tuning North ToV Dragons but when you beta tested him, you as a guild were much weaker it seems which led to a north wing which was too weak to stand a chance against your war machine.
The dragons will be tougher now, especially the AE's. Let's see how this works out.
How was the loot btw - no post usually means a good sign lol.
Re: Lady Mirenilla
Posted: Mon Jul 06, 2009 5:28 pm
by Jeido
The loot was nice for sure. Damn Magoo, he got the 2hand sword!! Hehe but as far as the tuning, he was much easier than doze imo. We raided Doze earlier that night and I don't think we could have taken him with the force we had for these two dragons.
Also, be careful with Vyemm's AE's. TMK theirs nowhere for clerics to hide so if it's an AE that'll rape casters and the tank is also being spanked around then it'll be near undoable I think.
Re: Lady Mirenilla
Posted: Mon Jul 06, 2009 7:14 pm
by Tyler
Ya - we see. Vyemm should be straight melee mob anyways.