Tantor and the other animals, Melalafen.
Posted: Wed Aug 12, 2009 8:55 pm
These mobs are all tougher than NTOV named, but drop worse loot!
The augs on Mala are nice, but they're still only 75% drop chance and it is a hella difficult named. It would take two groups easily to drop that mob, don't you think it should be a guarantee that you get atleast 1 loot to drop if you spend the time to run 2 groups+ to the mob? As for the tear, well we're praying it isn't for the 2.0 tbh... The halfling mask in Chardok is 10% drop chance off royals? I've run them at least 6 or 7 times (that's 18 or 21 kills) and still haven't gotten one. It's good that the other dragons which drop it are 1groupable, but with only a 5% drop chance then the epic will be sooooooooooooooooooooooooo rare. I know it should be rare, but that's a little TOO rare I think, especially considering all of the other very difficult parts of the quest itself.
As far as the animal named are concerned, I can say the same thing regarding loot. They have a 75% chance to drop (1) loot which is on par with a WTOV loot, not even NTOV, but they're harder than NToV named (double the HP of Lady M, for example, and hit harder!)
I think that the difficult they were at before was just fine, and the only thing that needed to be changed was the stun immunity flag that Strong Horn had. I may have done Strong Horn with 7 before you changed it, but hey I just did it with 7 again. The only difference is that the fight was much more stressful and took an extra 5 minutes than it did last time. You may think, "hey he does it with 7 what is he complaining about?", but the only reason I'm able to do them with such a low amount of ppl is because evo has farmed NToV for over a month and we're nearly fully ToV geared. I 1 group WToV dragons too sometimes, but that does not mean that when evolution was at progeny's gear level then it was doable.
To summarize, you really should make the dragons easier and/or look into their drops. A chance for a 400 HP loot, key word is chance, is not worth it for the difficulty of the mobs and they will probly end up being ignored due to that. The clicky from the charm is really good from the animals, but i'm assuming it's rarer also so I still think something should be changed.
The augs on Mala are nice, but they're still only 75% drop chance and it is a hella difficult named. It would take two groups easily to drop that mob, don't you think it should be a guarantee that you get atleast 1 loot to drop if you spend the time to run 2 groups+ to the mob? As for the tear, well we're praying it isn't for the 2.0 tbh... The halfling mask in Chardok is 10% drop chance off royals? I've run them at least 6 or 7 times (that's 18 or 21 kills) and still haven't gotten one. It's good that the other dragons which drop it are 1groupable, but with only a 5% drop chance then the epic will be sooooooooooooooooooooooooo rare. I know it should be rare, but that's a little TOO rare I think, especially considering all of the other very difficult parts of the quest itself.
As far as the animal named are concerned, I can say the same thing regarding loot. They have a 75% chance to drop (1) loot which is on par with a WTOV loot, not even NTOV, but they're harder than NToV named (double the HP of Lady M, for example, and hit harder!)
I think that the difficult they were at before was just fine, and the only thing that needed to be changed was the stun immunity flag that Strong Horn had. I may have done Strong Horn with 7 before you changed it, but hey I just did it with 7 again. The only difference is that the fight was much more stressful and took an extra 5 minutes than it did last time. You may think, "hey he does it with 7 what is he complaining about?", but the only reason I'm able to do them with such a low amount of ppl is because evo has farmed NToV for over a month and we're nearly fully ToV geared. I 1 group WToV dragons too sometimes, but that does not mean that when evolution was at progeny's gear level then it was doable.
To summarize, you really should make the dragons easier and/or look into their drops. A chance for a 400 HP loot, key word is chance, is not worth it for the difficulty of the mobs and they will probly end up being ignored due to that. The clicky from the charm is really good from the animals, but i'm assuming it's rarer also so I still think something should be changed.