Post#4 » Wed Aug 19, 2009 12:56 pm
I'm playing a balanced group and aggressively working the harder zones to see how well the spawning can be handled. (Balanced Group: Bard/Cleric/Warrior/Rogue/Shaman)
I can go through a lot of gukbottom without any problems, but the bat area, and the skeleton area, is like guarenteed wipe. Only time i've survived is when I pull with war and use the broken frenzy with 2h epic to do absolutely rediculous damage and slay a couple before they wipe me. (Full group of lvl 30ish).
The aggro radius of the spiders/skeletons/bats are too big to peek around the corner and do any form of crowd control with how they're bunched, and the moment you aggro those bats or skeletons... You either need to be high enough level to bear the damage (No AoE taunts for tanks yet at that level), or have an ench with AoE mez and pray it all lands (I don't..).
I'm not saying you have to change this, I'm just documenting my experience. I understand you guys want things a little challenging, it just feels kind of inconstant how the mobs go from trivial single or 3 grouped to like 5+ that just annihilate your party. Haha.

