ST first impressions
Posted: Sun Aug 23, 2009 11:02 pm
Master of the Guard: Tankable with 2 clerics in a CH rot and no defensive relatively easily. He is the entrance mob though, and only drops one loot, so maybe it's intended. What im sure isnt intended though is his respawn time! He respawned in less than 30 minutes 
Progenator: He's really easy tbh, i know he has no atk delay and low hits but he's doable with a cleric bot + 1 more healer. We 1 grouped him the other day, for example. Maybe keep him as is, but make him just drop 1 loot with a 100% chance?
Prismatic Guardian: Another easy to tank mob, likely one groupable. We originally had a 2 cleric ch rot + patches with a def tank, but it was soo easy. We ended up dropping def, a cleric, and the patcher. Magoo tanked the last 40% of his health with nothing but a cleric bot and Jerant for heals. The lowest he got was 30%.
The Final Arbiter: Owe, but not at the difficulty you want I don't think. We did him with 8 tonight. I died on Jeido with no Defensive, but tanked a good 20-30% without it still.
Tukaraak: Another one that really hurts, b ut being slowable makes up for it. I think he's fine, his HP is MASSIVE though...then again we only had a wiz/rang for dps.
Ventani: Slowable, hits like a wuss, massive HP tho for sure!
Nanzata: Hmm, not bad...doable without def tho(but we had a DI save)
Hraashna: Rough AE dmg, rough tank dmg, had to tank it without def on two occasions and both Jeido/Magoo died (after a min or 2) with no def on.
All the mobs are (or most are) very challenging in the essence of dmg, but our healers are pro now and are used to it! The warders were all rough, but I think it's time to think up some scripts!
Remember that old trakanon script? the servers definitely ready for something like that now. At first it was way too much, just because of how early on it was, but it will spice up raiding if you do some.
After beating SSRA, then Tov, all ch rots and group heal rots are perfected. The game gets to the point where even if a slowable mob gets the tank down to 10% in 1 round (Tukuurak), the healers are able to pick up the tank and top him off before the next hit. (most of the time)
PS: ST down...

Progenator: He's really easy tbh, i know he has no atk delay and low hits but he's doable with a cleric bot + 1 more healer. We 1 grouped him the other day, for example. Maybe keep him as is, but make him just drop 1 loot with a 100% chance?
Prismatic Guardian: Another easy to tank mob, likely one groupable. We originally had a 2 cleric ch rot + patches with a def tank, but it was soo easy. We ended up dropping def, a cleric, and the patcher. Magoo tanked the last 40% of his health with nothing but a cleric bot and Jerant for heals. The lowest he got was 30%.
The Final Arbiter: Owe, but not at the difficulty you want I don't think. We did him with 8 tonight. I died on Jeido with no Defensive, but tanked a good 20-30% without it still.
Tukaraak: Another one that really hurts, b ut being slowable makes up for it. I think he's fine, his HP is MASSIVE though...then again we only had a wiz/rang for dps.
Ventani: Slowable, hits like a wuss, massive HP tho for sure!
Nanzata: Hmm, not bad...doable without def tho(but we had a DI save)
Hraashna: Rough AE dmg, rough tank dmg, had to tank it without def on two occasions and both Jeido/Magoo died (after a min or 2) with no def on.
All the mobs are (or most are) very challenging in the essence of dmg, but our healers are pro now and are used to it! The warders were all rough, but I think it's time to think up some scripts!

After beating SSRA, then Tov, all ch rots and group heal rots are perfected. The game gets to the point where even if a slowable mob gets the tank down to 10% in 1 round (Tukuurak), the healers are able to pick up the tank and top him off before the next hit. (most of the time)
PS: ST down...
