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Are T3 thru T6 Alternate Zones all broken?

Posted: Tue Sep 18, 2012 12:22 pm
by Shanefpt
Just curious, found a zone to the Sewers from Tipt and zone was completely empty. Barindu entrance zones you to Tipt, cannot find entrances to:

Qvic
Barindu
Kod'Taz
Txevu
Tacvi
Yxtta

I noticed that all the links from wiki are deleted, and the names of the zones are red. Am I right in thinking they were deleted/locked/incomplete/etc? If anyone knows it'd be nice. I am the furthest progressed in my guild and my wife and I are tired of duoing the same things over and over while waiting for the rest of the guild to catch up. It's making the game a little to repetitive and no one every seems to answer questions in OOC. All I ever see is WTS and WTB messages there anymore.

It wouldn't be so frustrating, but I only have a few days a week I can play around my work schedule and son's school times, so it destroys the fun of the game waiting around doing nothing or just returning to the same exact thing again, and again, and again. It is very difficult to find info on the forums without searching for hours because the "search" always returns the same results, "to many threads containing those search terms." AllaClone only helps if you know precisely what you are looking for. No respawn info anywhere and it is all a secret no one seems willing to talk about. LOL! And the wiki is half disabled... :(

Re: Are T3 thru T6 Alternate Zones all broken?

Posted: Tue Sep 18, 2012 2:46 pm
by Melkor
Is this a rant or a question?

Those zones are incomplete as far as I know and could possibly be used in the future if they decide to do so. What tier are you and your wife in? Have you tried moving on to further tiers and trying to learn boss strategies there? Have you considered helping your guild progress so they can catch up to you?

Re: Are T3 thru T6 Alternate Zones all broken?

Posted: Tue Sep 18, 2012 3:14 pm
by Shanefpt
Yes, basically boss fights are getting to hard to solo/duo [pally/rogue/w cleric bot]. I am trying very hard to get guild to progress but its been difficult to coordinate times.

I guess it was a semi-rant, feeling a little frustrated, more so than I realized. I also forgot about Veeshan's Peak. Which another player pointed out to me.

Thanks for the info and insight.

Re: Are T3 thru T6 Alternate Zones all broken?

Posted: Tue Sep 18, 2012 3:29 pm
by Melkor
Have you done Plane of Tactics too? You could do Wall of Slaughter Pets, work on achievement points, do the two aug quests in the vale, start your aura quests, epic ring quest, both headhunter quests, LDoNs, level up different classes in case you ever want to try and box, tactics spells, work on tradeskills and all 7 charm quests. I'm sure there's more

Re: Are T3 thru T6 Alternate Zones all broken?

Posted: Thu Sep 20, 2012 7:31 am
by Nathson2
I feel your pain recently i was in your sittuation. The other guys in my guild jumped to a different game and my weird schedule and limited play time dosnt make me a fit with other guilds. My system only permits me to box no more than 6 toons. So i thought about making my own guild and trying to find others with my weird schedule. But then i deicded with the help of mq becoming legal, that why not just tailor my group a bit for maximum solo efficiency and see what i can do with me. Having a blast doing it to. Leveled up a new toon blew a ton of cash on t8 spells, and now im having so much fun solo progressing i forgot to even do his epics. So now before i progress any further i need to stop and. Do a 2.0 and a vp key, but honestly doing the teirs all by myself feels like doing them for the first time all over again. Im actually pumped to go into vp all by myself and see about handling adds and bosses all by myself. Along with silverwing and his pita knock back. Im also really learning my own strengths and weaknesses when there's noone to help save the day when i goof. Its seriously is turning it into a whole different game for me