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ninja nerf or bug?
Posted: Thu May 23, 2013 8:00 pm
by Warlgor
I'm not sure if this is a bug or intentional, but Vaion (the first mob in the zenurix event) and the crystals in the chaos event are all yellow cons now, but they used to be red cons. They also die in less than half the time (all the mobs in the zenurix event, even zenurix himself).
Just curious if this was intentional or not since I didn't see anything in the patch notes about it.
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 8:54 pm
by Firenze
Maybe warlgor is so OP that he bends time and make those fights twice as fast ?
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 8:55 pm
by Nilbus
Or you've reached DPS level Firenze.
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 8:56 pm
by Warlgor
Nilbus wrote:Or you've reached DPS level Firenze.
I hope not
edit: in all seriousness, unless we're all level 71 now, all these mobs are yellow cons

Re: ninja nerf or bug?
Posted: Thu May 23, 2013 8:59 pm
by Beatboxin
don't stroke warl's ego omg his head is big enough

but on a serious note there were some changes made w/out notice or a bug for zenu took us a total of 8-9 mins

Re: ninja nerf or bug?
Posted: Thu May 23, 2013 9:09 pm
by Sian
Didn't pay much attention to the length of the event since last time we clearly took our time, but I did notice that there was a big difference on the number he calls you. Maybe my memory is having holes but when we first killed him, I think there were more calls than now *shrugs*
On a more non-serious note, maybe Zenu knows he will die so he just tries to speed things up so it's less painful ^^
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 10:07 pm
by Vaion
Aye there were a bunch of adjustments made to the Zenurix event to make it less of a 45 minute event for newer guilds.
I got busy and forgot to add the changes into the changelog for the patch notes. But here are all the changes that went in.
Zenurix Event:
o Vaion HP lowered from 50 Million to 15 Million.
o Dragorn Add's HP lowered 30%
o Galthorix's HP Lowered from 100 Million to 30 Million. His drain routine will now proc once every 60 seconds instead of every 90 seconds and will heal for 15% instead of 10%.
o Juxtan's HP lowered from 120 Million to 36 Million. His drain routine will now proc once every 60s instead of every 90s and will heal for 15% instead of 10%.
o Zenurix's HP lowered from 800 Million down to 240 Million. The damage that the bane clicky is allowed to do was dropped down to be 5% of 240 Million per click. I also increased the maximum number of clicks that can be casted on him from the bane clicky from 5 to 7. So you can now do a maximum 35% damage to him with the bane clicky items.
Chaos Event:
o Crystals HP lowered from 50 Million to 15 Million.
Obviously they are still in review, but the main point was to reduce the overall time spent during the event for T8 geared players. The reduction in the HP is the biggest change and the event scales a lot smoother now compared to the other T8 events before it.
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 10:13 pm
by Warlgor
Ok gotcha. That seems a little much though. 800 million HP dropped down to 240 million, and the crystals being dropped by over 75% of their total hp seems a little much. 50 million to 15 million O_o
Just throwing it out there! Not trying to start any drama or anything.
Re: ninja nerf or bug?
Posted: Thu May 23, 2013 10:18 pm
by Beatboxin
ya imo cutting over and well over half of each mobs hp is a bit drastic

Re: ninja nerf or bug?
Posted: Thu May 23, 2013 10:26 pm
by rinze
I love it myself
