CotH in PoAir

Problem with pathing,spawns etc - post here
Harney
Posts: 333

CotH in PoAir

Post#1 » Tue Dec 22, 2009 5:35 am

Doesn't work, it worked before the removal of coth in raid zones, so was unsure if something was changed without notice? It really sucks, because air is a huge ass zone, would be nice to have it restored

Thanks
Harney

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Tyler
Posts: 4365

Re: CotH in PoAir

Post#2 » Tue Dec 22, 2009 8:18 am

Its enabled again beside Xegony island.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
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Re: CotH in PoAir

Post#3 » Tue Dec 22, 2009 1:56 pm

Thanks, PoAir really is one of the more annoying zones to navigate.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

Falcore
Posts: 164

Re: CotH in PoAir

Post#4 » Tue Dec 22, 2009 2:00 pm

Actually with faction the zone is easy to navigate :twisted:. It took me 2-3 runs of the zone, but if you pay attention it was designed to be easy to navigate.


But then again. A good monk never gets lost..... 8-)
Last edited by Falcore on Tue Dec 22, 2009 2:01 pm, edited 1 time in total.
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Falcore - Monk

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Tyler
Posts: 4365

Re: CotH in PoAir

Post#5 » Tue Dec 22, 2009 2:01 pm

Btw,

Chaos and Order factiona fter the reload :

Kill 1 mob and loose 1000 faction points. 7 kills and you are KOS.

That goes for Fire/Air/Guk/Sebilis and all other zones that are chaos/order related.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Falcore
Posts: 164

Re: CotH in PoAir

Post#6 » Tue Dec 22, 2009 2:03 pm

Can that be made a server wide announcement? This feels like a quick fix before instances become live ( and negates those who do faction work (without KSing others)...
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Falcore - Monk

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Lillu
Posts: 11301
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Re: CotH in PoAir

Post#7 » Tue Dec 22, 2009 2:04 pm

I'm testing instances now. :)

Koeril
Posts: 1764
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Re: CotH in PoAir

Post#8 » Tue Dec 22, 2009 2:05 pm

Tyler wrote:Kill 1 mob and loose 1000 faction points. 7 kills and you are KOS.


I think this is a GREAT change and good from a lore perspective. Also yes, I think it should be made known.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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Tyler
Posts: 4365

Re: CotH in PoAir

Post#9 » Tue Dec 22, 2009 2:06 pm

What do you mean server wide announcement? I just announced it but thats not good enough apparently ;) You mean ingame? And it has nothing to do with instances but everything to do with making things less easy (not to say harder).
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
Posts: 1764
Contact:

Re: CotH in PoAir

Post#10 » Tue Dec 22, 2009 2:09 pm

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Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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