Edit: Server is up.
Thanks for your patience. <3 Please help us improve the server and keep posting any issue you would encounter. If you would find and exploit, please make sure to PM that to a GM instead of posting it publicly.
We are updating THF server code. The update process should take less than an hour. Please bear with us.
This will be a huge update and will offer lots of cool new features for players and developers aswell. Striat worked weeks on this update. We tested it as much as we could but as always, we'll need your help to spot any possible issue. Please keep us updated about any bug, issue or exploit: HERE.
Meanwhile please download the latest custom db_str file.
UPDATE CHANGELOG (abbreviated)
o We now have support for SoD and beyond clients!
o Several AA's have recently been added - Harm Touch/Lay hands to replace our recent commands and some veteran AAs.
o Several AAs were fixed.
o Standing regen reduced - horses now more valuable!
o Furious Bash implemented for shield items
o Backstab damage can now be affect via Backstab damage tab of augments
o Universal chat service should be functional
o Weapons can now only proc once per round per hand - if you swing 8 times in a round while duel wielding, you are limited to 2 procs
o Discipline Timers should no longer be set unless the discipline successfully fires. Disciplines are no longer affected by silence line of spells
o Amnesia line of spells is introduced that does prevent disciplines from being used
o Poison Mastery AA should once again improve success chance
o Vicious smash rank 4 and 5 now function correctly.
o Pets, bots, and bot pets should now display correct hps when zoning and when
spawned. Bots were not carrying over buffs appropriately either.
o Discipline timers will now be reduced appropriately when a focus item (like
balance of the tranquil) is on an equipped item.
o AAs that reduce the cast time of other AAs has been fixed.
o Swarm pets should no longer poof corpses.
o You should now be able to loot no drops appropriately with the yes/no window
unless looting is not possible due to someone else looting the corpse.
o Bot archery should be fixed.
o If you are looting a corpse and die, you should no longer lock the corpse up.
o Attunable items and items with charges will now return 0 charges and be
attuned when returned to players to prevent exploitation.
o * Players should no longer be able to use #bot augmentitem to augment item combinations that should not be possible.
o collection Adventures will now have loot more randomly distributed. Other LDON types should see significant improvement.
o Fixed several potential dupes related to bot item trading.
o Fixes for corpses being locked when player dies.
o No drop loot item pop-up box should function correctly even when not looting a corpse.
o Slot moved warning error on SoF/SoD should be gone.
o Fix for augment items being lost in container.
o Moved the Harm Touch and Lay on Hands ability to the AA table - titanium players can still use older command buttons if desired.
o Bots should function appropriately with LDON (entering/leaving adventures)
o Added PetFocus and fixed problems with them not carrying over across zonelines - PetFocus is determined based on the caster's focus during INITIAL summoning.
So, if you switch to a higher focus after summon, you will need to resummon pet
o Bots should no longer be able to be summoned in combat.
o SoD users should be able to search the bazaar appropriately.
o #makeleader temporarily used for allowing all clients to exchange group leadership.
o Several tradeskills (alchemy and poison making for example) were unable to be increased - all players should now be able to increase ALL tradeskill skills starting at level 1.
Edit: #bot augmentitem cannot be used to put a slot 11 augment in a slot 4 slot anymore. Nor can it be used to augment a warrior only aug onto a sk item. Using the same aug type in different aug slots is still possible.
The THF team