Since Ive been back I created a couple new chars to try out the newer content. Thought I would give some detailed feedback so here goes.
Unrest...I forget who it was that worked on this zone but they did a damn good job, from the quests, pathing with find, and items with nice graphics, it all turned out great. My only wish would be that the main quest giver at zone in maybe say something to you as you get near him or something because I see alot of low lvl chars in ooc asking whats this (random quest loot) is having not even started the main quest line. Great job though really guys.
Natimbi, Again loved it, the badge quest is something id love to see start in even lower zones and would take you all the way to 70 an require you to complete the other small quests in game. You realize we have how many lvl 70 people there are who never did the invis/to undead/levi ring quests. I facepalm everytime I tell someone to invis and they say they cant. Back to the point. Well thought out as each step in the quest will also give you a piece of armor if you are willing to kill enough of those mobs to get your type of armor to drop ie turtles for bracers etc. My big problem here is the chest and legs. Oh man the number of crab queens and vimidons ive killed and only seen 2 bps drop on vimidon. Id like to see this changed to a faster spawn time or 100% drop rate, not for me but for the new comers. The only other change I would make here is that the quest giver would actually mention the zone qinimi or say a nearby zone in furthering the badge quest. Some people think that a custom zone is singular (whats zoning out of crushbone, unrest etc get you) and not connected to another custom zone so when finished here they move on not realizing the quest continues in qinimi.
Sum up, great work on those two zones I only wish the entire progression from lvl 1 to lvl 70 was as involved and connected as those two zones.
Tal