Group Aura Refresh

General issues.
User avatar
yaeger
Posts: 134

Group Aura Refresh

Post#1 » Tue May 01, 2012 12:24 pm

With all the work put into obtaining group aura's they're pretty difficult to ensure that your entire group has the aura. You basically have to play a zoning game or wait 10 mins for the refresh and hope everyone is in range.

Is there any method of manually refreshing an aura?

User avatar
Sian
Posts: 1369

Re: Group Aura Refresh

Post#2 » Tue May 01, 2012 3:22 pm

Camp and relog your toons ? :P
Usually, to ensure that my warrior has got all the auras, I zone her first. But it's true that for the last zoners, they will only get all auras 10 min after, unless you do some relogging so the character you are camping will restart his aura when back online.
Developpers have already did some work on those refreshing stuff. There is a few seconds window before the aura starts after a zoning, but it's true that if your toons zone slowly, they might miss the tick.

User avatar
mukkel
Posts: 236

Re: Group Aura Refresh

Post#3 » Tue May 01, 2012 5:26 pm

I had suggested a # command that could be triggered, but didn't hear anything back from the dev's. It sucks having to stand around for 5 minutes, or be forced to relog characters just to engage a mob or start clearing more trash.

Something like:

#aura_trigger - Command that will trigger your character's aura, 5 minute cooldown to prevent any kind of exploiting or spamming.

/fitzor

Vaion
Posts: 3712

Re: Group Aura Refresh

Post#4 » Tue May 01, 2012 5:47 pm

The command to refresh was added to my list to implement. I've just been busy doing random other stuff lately that I haven't gotten to it yet. But from looking at my notes, its pretty much exactly like that.

#Auracast: Forces a cast of your aura and starts a 5 minute cool down cycle before you can use the command again.

I'll try and see if i can squeeze in the time to get this implemented later this week since I finally figured out the LDoN issue with SoF+ clients.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Sian
Posts: 1369

Re: Group Aura Refresh

Post#5 » Tue May 01, 2012 7:54 pm

Wow that would rock Vaion thanks :)

User avatar
mukkel
Posts: 236

Re: Group Aura Refresh

Post#6 » Tue May 01, 2012 7:55 pm

This is a fantastic update! No rush, just happy it's in the backlog :)

Thanks Vaion!

User avatar
Grey
Posts: 1101

Re: Group Aura Refresh

Post#7 » Thu May 03, 2012 3:26 pm

Vaion wrote:The command to refresh was added to my list to implement. I've just been busy doing random other stuff lately that I haven't gotten to it yet. But from looking at my notes, its pretty much exactly like that.

#Auracast: Forces a cast of your aura and starts a 5 minute cool down cycle before you can use the command again.

I'll try and see if i can squeeze in the time to get this implemented later this week since I finally figured out the LDoN issue with SoF+ clients.


You are a king Vaion, thanks for all the work you do and for not B****slapping me around even tho I probably deserve it! ;)

Vaion
Posts: 3712

Re: Group Aura Refresh

Post#8 » Fri May 04, 2012 3:47 pm

Implemented with next reboot <3
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Firenze
Posts: 886

Re: Group Aura Refresh

Post#9 » Fri May 04, 2012 4:26 pm

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Firenze of VallonZek <Europea>

Gwynraven

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