[FIXED] Rk. II Necro Monk Pet self buff

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Noren
Posts: 1053

[FIXED] Rk. II Necro Monk Pet self buff

Post#1 » Tue Nov 27, 2012 5:17 am

I noticed that the Rk. II necro monk pet no longer buffs itself with
Guardian's Torrent Rk. II (doh just noticed it's misspelled as 'Torent' in-game, but no big deal), while the mage pet still does. Instead the Rk. II necro monk pet buffs itself with
Chaotic Guard

Just thought it was a little goofy. Makes little different to me as I run a bard so the new buff is useless and the old buff didn't do much anyway, but just a heads up!

Vaion
Posts: 3712

Re: Rk. II Necro Monk Pet self buff

Post#2 » Tue Nov 27, 2012 3:14 pm

Good catch, was a fix for the BL T8 pet to make them stop casting the monk buff since its nearly useless to them. I didn't realize that they shared the same spell list.

Necro pet is restored back to normal and BL pet got its own spell list now.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Noren
Posts: 1053

Re: [FIXED] Rk. II Necro Monk Pet self buff

Post#3 » Tue Nov 27, 2012 3:33 pm

Ah gotcha, and I probably upset some bard-less necros (sorry folks) by pointing this out. I'm sure they'd gladly take 15% overhaste over the meager kick-buff that can't even hurt magical/bane mobs... sorries!

Vaion
Posts: 3712

Re: [FIXED] Rk. II Necro Monk Pet self buff

Post#4 » Tue Nov 27, 2012 4:01 pm

You may also want to take note of the other pets for T8 spells. I recently did a bit more modifications on them to make them more on par with the Monk pets.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Nilbus
Posts: 1258

Re: [FIXED] Rk. II Necro Monk Pet self buff

Post#5 » Tue Nov 27, 2012 8:32 pm

Vaion wrote:You may also want to take note of the other pets for T8 spells. I recently did a bit more modifications on them to make them more on par with the Monk pets.


Vaion, I'll do some testing on the dps of the dps pets to see how it's working out. Is there a rough dps order you intend the pets to have or should the zerker, rogue and monk pets be putting out roughly the same dps?
Nodyin-Nilbus-Pockit-Tiah-Rakas- Funeral
Likeatruck-Khaltos-Nilbie-Ziknaf-Prathun-Missus
Elidor
Youme-Yumme-Blazingtide-Sublin-Lissanda-Darmok
Djarik-Ikat-Nerys-Ometi-Tarana-Biln

I know way too much random stuff.

Vaion
Posts: 3712

Re: [FIXED] Rk. II Necro Monk Pet self buff

Post#6 » Tue Nov 27, 2012 9:10 pm

They all are roughly around the same dps after ~45-1 minute parses.

The set up is like this:
Monk: fastest hitter, but low dmg
Zerker: slow hitter but highest dmg
Rogue: middle man, highest specialty hit (backstab)
Warrior: lowest dps, but highest AC with dmg reduction buff.

Notes: the rogue's buff is bugged right now and only lasts for 1 backstab, but that will be fixed in the next reboot.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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