Post#15 » Sat Jul 11, 2015 9:13 am
Vaion found the bug and I learned a few things about our worn code! Basically, if you've you have been experiencing tank aggro troubles lately where you cannot keep a mob off of anyone, then you may have too many worn hate modifiers for the code to handle. Fix coming in the next reboot.
As a general rule, worn effects of the same type do not stack. Ferocity, Dodge, etc... use only the highest worn value.
There are a few exceptions, but not many. Raw stats, movement & attack speed, melee mitigation, and hate modifiers DO stack.