Lithluran, The Gate Master

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Xorp
Posts: 103

Lithluran, The Gate Master

Post#1 » Mon Oct 27, 2014 6:14 am

I'm not sure if this is the proper forum to ask a question like this, or if strategy seeking is frowned upon or what?.. But our crew tried him together today and ran into problemos~

We read the wiki for him and were under the impression that we had to keep all 5 of the mobs within 10% health of each other, but there must be something a bit more complex than that concerning the mechanism.

We began by having each tank establish agro - The NW spawn was not tanked initially because it does not summon. I would then call out "DPS to 95%", and we did so, calling out when our targets reached 95%, and when all of them did, I would then call "DPS to 90%", rinse repeat.

Per the wiki's indication, we all felt 5% increments as described would do the trick, but every time somewhere around the 90% health mark, we would get a moderate damage AE, a few adds spawn from each portal, and all 5 of the main mobs health would reset to 99%, with an emote saying something along the lines of "the energy released is bolstering mortal beings".. (i didn't catch a screenshot of it; just going by memory)

A few thigns to note.. No one in the raid had died at any point during the first few rounds of getting to ~90% and having the health reset happen. We definitely did not ever reach any point where one mob was 10% or more health difference from any other (At worst, I'd say our biggest gap was possibly 6-7%). And also, after getting this above result a couple times, we tried to put a tank on the non summoning mob to see if it made a difference, but it did not seem to.

We went for a good half hour or so, trying what came to mind, but no real differences were noted. Seemed like DPS to 90% --> reset, over and over. My initial thought was that he was doing an AE lifetap + add spawns just as part of the encounter and we would need to simply out-DPS it, but there was no steady interval to the life reset. It happened around the 90% life mark regardless of how long it took us to get there.

So there we have it. Stumped Denizens.. *shakes fists at the heavens* Damn you Vaion ! :)

Like I said, any tips, tricks, or fully detailed plans with maps, pie charts, and recommendations (lol) would be fully welcomed! :D

Hope everyone is well!

Xorp

(ugh, Previewed the post and I'm obviously cursed with being overly wordy, sorry for the TL:DR'ness for basically a simple strat help request :)
~ Xorp MNK ~ Rekk SHD ~ Lixt WAR ~ Slit ROG ~ Lans BER ~ Ripd BST ~
~ Furu BRD ~ Bzgy RNG ~ Fure WIZ ~ Uopo ENC ~ Drel MAG ~ Lour NEC ~
~ Beys CLR ~ Lorr CLR ~ Tinu CLR ~ Yamb SHM ~ Osgy DRU ~ Syyn PAL ~

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Sian
Posts: 1369

Re: Lithluran, The Gate Master

Post#2 » Mon Oct 27, 2014 8:04 am

PM sent ;)

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moguay
Posts: 170

Re: Lithluran, The Gate Master

Post#3 » Sun Mar 20, 2016 11:50 am

Now, on Lith, there is a problem with the AOE debuff.
We have them throughout the event (at regular interval), that even with a perfect fight.

I noticed:
- a change in resist between different add.
- in case you do not have the right balance and you made pop the adds, they are now impossible to kill.

And with all her worries it is still possible to kill him, only if your main is overpower and have many crazy healer.
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Rude
Posts: 454

Re: Lithluran, The Gate Master

Post#4 » Sun Mar 20, 2016 4:37 pm

I think the bigger question is why you have tactical renewal in a spell gem? lol, JK! JK!

One day when I feel like getting myself killed repeatedly for hours on end I may try to attack Lithluran. Until then, I shall avoid that nightmare and leave him to the big boys to kill :P

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Dred
Posts: 229

Re: Lithluran, The Gate Master

Post#5 » Sun Mar 20, 2016 6:29 pm

Tried him once. Can't say I will do it again. Just not a very fun fight for me and fun usually wins out in the end over any kinda of loot :)
Cadaveria the Queen of Shadows - Retired

Leader of Legion of Darkness

Superhoss
Posts: 128

Re: Lithluran, The Gate Master

Post#6 » Sun Mar 20, 2016 9:54 pm

We've been trying him regularly ourselves. As Guismo said, even if the fight is perfect, we still get hit with his AoE at regular intervals. Sometimes adds spawn constantly, sometimes they don't. Seems like the event is broken.

Big thank you to Guismo for testing it!

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Rude
Posts: 454

Re: Lithluran, The Gate Master

Post#7 » Sun Mar 20, 2016 11:46 pm

Superhoss wrote:We've been trying him regularly ourselves. As Guismo said, even if the fight is perfect, we still get hit with his AoE at regular intervals. Sometimes adds spawn constantly, sometimes they don't. Seems like the event is broken.

Big thank you to Guismo for testing it!


You guys aren't motivating me to try him any time soon! :P

Superhoss
Posts: 128

Re: Lithluran, The Gate Master

Post#8 » Mon Mar 21, 2016 1:10 am

You guys aren't motivating me to try him any time soon! :P


I wouldn't. Unless your squad is OP, I don't think it's manageable.

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Belvino
Posts: 218

Re: Lithluran, The Gate Master

Post#9 » Mon Mar 21, 2016 2:15 pm

To avoid AE we started keeping them at 3-4% apart. We would some times get hit as soon as the mobs got 5%.

Niixnec
Posts: 334

Re: Lithluran, The Gate Master

Post#10 » Tue Mar 22, 2016 2:58 pm

I only remember an AE from one corner due to hate list. Bard songs, especially AE like Cantata, can have an adverse affect with this fight.

regards,
niix

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