Wizard problems

Got some?
Taladome
Posts: 275

Re: Wizard problems

Post#11 » Fri May 07, 2010 8:14 pm

If its a coding porblem making them stack cant the additional %crit chance just be build into the weapon itself? As for mana flare it was recently upped and I love the extra damage I get from free clickies on trash mobs holding mana for the big guys. I noticed that the staff works with the new ldon spell as well as ether flame, I save around 500 mana casting CD so Im guessing the savings is around 25%?

Taladome
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Tyler
Posts: 4365

Re: Wizard problems

Post#12 » Sat May 08, 2010 6:24 am

Removed the ToV Robe Stuff - this isn't Items section people - please stay on topic.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Cfuson001
Posts: 51

Re: Wizard problems

Post#13 » Sun May 09, 2010 10:50 am

Yeah i know how you guys feel when i got my 2.0 on my wizard Veridian i was like dang whats the point of this epic? Come to find out i had to pick between useing the 2.0 clicky, mana flare or the Ro's Familar kinda made me think about rerolling a new class but i figured id stick it out maybe we will get better.

Raiding ToV i would be doing about 650k dmg to each named which is great! But then when we hit ST and fire 650k doesn't touch those bosses and i was like meh we really need a boost.

I have a simple solution to fix wizards but im not sure if its possible. make the 2.0 clicky, mana flare 3 and Ro's aa stack and i think wiz dps should fine in high end raids.

Veridian 2.0 / ST keyed / 260 AA

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Tyler
Posts: 4365

Re: Wizard problems

Post#14 » Sun May 09, 2010 11:50 am

Not possible.

Im open for suggestions for the 2.0 click though.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Taladome
Posts: 275

Re: Wizard problems

Post#15 » Sun May 09, 2010 12:06 pm

Code wise its impossible or what? Im not following, cant they be put on other buff ids like make it overwrite panther etc? As for 2.0 ideas cant the crit bonus just be build into the staff itself no need for buff?

Taladome
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Cfuson001
Posts: 51

Re: Wizard problems

Post#16 » Sun May 09, 2010 12:07 pm

Ok i had something else posted but this sounds better make epic have 3 focuses.

#1 Increase fire dmg by 90% we already have a 80% increase so 90 is not bad.
#2 increase Crit chance by 15% still not much but will help ALOT!
#3 Decrease mana on fire spells by 35%

Now i would like to add in that the fact 54k dmg nuke is about the max us wizards can do so what i would like to add is make a new wiz spell that drops in PoAir i dont care which mob but hell make it drop off avatars and make it do 15k dmg that way no one that isent rdy for PoAir can get this spell and the people who do get it will actually help there guild out alot.

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Tyler
Posts: 4365

Re: Wizard problems

Post#17 » Sun May 09, 2010 7:43 pm

Changed the click effect to be a worn effect - not sure if this still works then (crit rate enhancer) - so please report back.

My suggestions for a click is Chaotic Detonation, recast 2 minutes.

Thoughts?
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Cfuson001
Posts: 51

Re: Wizard problems

Post#18 » Sun May 09, 2010 7:53 pm

Ill have to reload i take it to see the worn effect right? but as for the chaotic detonation as a clicky effect i dont really see it helping our dps even if it is a instant cast. Would it be possible to make it a new nuke with a 2 or 3 min CD? I have the shield From sleeper and it hits for 30k normal and i do 70k dmg crits with it but the recast time is 20mins and in my opinion wizards should be critting for about 70k crits on average. so if we cant get a new spell just make the clicky a 15k dd nuke with a 2min CD maybe that would be good enough.

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Tyler
Posts: 4365

Re: Wizard problems

Post#19 » Sun May 09, 2010 8:29 pm

The effect is not live yet. I changed the click to a new spell. 20k base (fire) damage, castable once/minute.Resist at -750.

p.s. Chaotic Detonation is now at -400 i think.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Cfuson001
Posts: 51

Re: Wizard problems

Post#20 » Sun May 09, 2010 8:54 pm

That should work i was thinking maybe 20k dmg clicky would be to insane but with a 1min CD i dont think it will be. And thanks for the resist buff on Chaotic detonation will help alot during raid.


Ill report back when the clicky goes live.

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