[FIXED] Volkara spiders after death

General issues.
Stickybuds
Posts: 883

[FIXED] Volkara spiders after death

Post#1 » Sat Dec 21, 2013 7:35 am

Tonight we killed volkara, the burn was pretty quick she went down in about 90seconds id guess. after she died there were tons of spiders, and they just kept spawning even as we tried to kill them off. Ive done volkara a fair amount of times now and while there are always a few spiders to kill after she dies never seen so many and never seen them continue to spawn. The egg sacks were still up and targetable after she died, and spawning spiders.

Any ideas?
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Vaion
Posts: 3712

Re: Volkara spiders after death

Post#2 » Sat Dec 21, 2013 8:04 am

Hmmm I will add in a check to make sure that they despawn on death of volkara. They are set right now to despawned after a certain amount of time, but that timer is controlled by Volkara, so if she is dead it make sense that the eggs would never get the despawn message.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Stickybuds
Posts: 883

Re: Volkara spiders after death

Post#3 » Sat Dec 21, 2013 2:51 pm

haha, thanks, they very well could be it. our 1st run we didnt have enough dps, so in came the wiz and i guess it was too much then =p

thanks for looking into it.

regards,
sticky
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Nilbus
Posts: 1258

Re: Volkara spiders after death

Post#4 » Sat Dec 21, 2013 5:35 pm

Stickybuds wrote:haha, thanks, they very well could be it. our 1st run we didnt have enough dps, so in came the wiz and i guess it was too much then =p

thanks for looking into it.

regards,
sticky


bad wizard, bad! :P
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Vaion
Posts: 3712

Re: Volkara spiders after death

Post#5 » Sun Dec 22, 2013 4:27 pm

Fixed in next reboot.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

User avatar
Rude
Posts: 454

Re: Volkara spiders after death

Post#6 » Sun Dec 22, 2013 11:18 pm

Nilbus wrote:
Stickybuds wrote:haha, thanks, they very well could be it. our 1st run we didnt have enough dps, so in came the wiz and i guess it was too much then =p

thanks for looking into it.

regards,
sticky


bad wizard, bad! :P


Ban wizards, IMHO! :P (I'm going to have to refrain from buying the rogue BP... don't buy the rogue BP Rude.... don't buy the rogue BP rude.... don't buy the rogue BP rude.... DPS BAD! BAD BAD BAD!) Ok, screw it. I'll just live off Ramen Noodles next month :P

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