June 11th Patch Bugs

General issues.
Vaion
Posts: 3712

June 11th Patch Bugs

Post#1 » Wed Jun 11, 2014 7:52 pm

Please try and keep all bug reports from today's patch in this thread. We will update this top post as more things are reported.

Known issues:
- Lag issues caused during spell/buff initialization (PENDING REVIEW)
- Shrink not working (FIXED)
- illusion clickes items when worn are preventing worn2 illusions (FIXED)
- worn2 illusions have some issues with graphical updates (BP mostly) (FIXED)
- worn2 illusions are not updating gender properly (FIXED)
- Clients have learned how to twerk (spastic movement) (FIXED)
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Ydiss
Posts: 1193

Re: June 11th Patch Bugs

Post#2 » Wed Jun 11, 2014 10:17 pm

Not sure if this is related tothe "lag issues" mentioned above, as that states during spell initiation, but since the update today we've experienced some general chop and delay to characters movement, some lag (not zone specific) and overall performance has dropped. It's just about playable but it reduces the enjoyment.

It's affecting both of us in the same way so it's not our end. It feels like server packet loss and as though the server is struggling in general.

Other symptoms include:

  • When running, every few seconds there's a minute pause that feels like a jerk. If you use a horse, it prevents you from gaining any momentum/speed and this lets you see it clearly as it happens.
  • When looting, you character repeats the stand up/crouch animation over and over
  • NPCs (including pets) chop and warp when moving
  • Nearest NPC target can take a few hits before it registers a target
  • PCs jerk about a bit when standing still, as if their animation is skipping and their Z axis isn't correctly registering with the server
  • Lag occurs in fights (mob doesn't die for a few seconds on 0 health) with regularity when we never normally experience lag

This happens in any zone. We currently have 20 in zone (raided).

Safiya
Posts: 129

Re: June 11th Patch Bugs

Post#3 » Thu Jun 12, 2014 2:11 pm

Yup. Pretty much unplayable here. I'm running through a VPN which may exacerbate any latency/lag issues but....it's definitely worse than before the patch.

Vaion
Posts: 3712

Re: June 11th Patch Bugs

Post#4 » Thu Jun 12, 2014 2:21 pm

We are working on it :) Building a test code right now.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Safiya
Posts: 129

Re: June 11th Patch Bugs

Post#5 » Thu Jun 12, 2014 2:23 pm

And that's what makes playing here awesome!

Vaion
Posts: 3712

Re: June 11th Patch Bugs

Post#6 » Thu Jun 12, 2014 3:02 pm

Pretty sure we have isolated the lag issue. Part of the worn2 illusion code was sending illusion data to every client about once every .3 seconds. Working on the fix right now.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Vaion
Posts: 3712

Re: June 11th Patch Bugs

Post#7 » Thu Jun 12, 2014 3:25 pm

Reboot incoming shortly with patch fixes.
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

Safiya
Posts: 129

Re: June 11th Patch Bugs

Post#8 » Thu Jun 12, 2014 3:28 pm

Wheeee!

Ydiss
Posts: 1193

Re: June 11th Patch Bugs

Post#9 » Thu Jun 12, 2014 3:30 pm

Vaion wrote:Pretty sure we have isolated the lag issue. Part of the worn2 illusion code was sending illusion data to every client about once every .3 seconds. Working on the fix right now.

That would do it lol.

Safiya
Posts: 129

Re: June 11th Patch Bugs

Post#10 » Thu Jun 12, 2014 3:36 pm

Dude said twerk in a patch update...I almost spit out my beer.

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