Just need some help with some more checks to prevent this kind of stuff or to ensure the buff is on before starting the timer, or something. =)
Code: Select all
/if ((!${Me.Buff[Familiar: Minion of Chaos].ID}) && ${timerClickBracer}<=0) {
/interrupt
/delay 1s
/casting "Band of Eternal Chaos" -item
/varset timerClickBracer 6010
/varset timerRecovery 40
/goto :loopstart
}