Unrest with new Code

Problem with pathing,spawns etc - post here
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Denizen
Posts: 882

Unrest with new Code

Post#1 » Tue Jul 07, 2015 1:27 pm

SK AEs always draw at least one other named on the named mermaids. Estrela is most likely the one to join in frey.

Had one corpse disappear...
Rafe, 70 sk

Vaion
Posts: 3712

Re: Unrest with new Code

Post#2 » Tue Jul 07, 2015 1:33 pm

Say what? So what's the situation?

Sk casts what spell on which mob? And what mob is joining?
Oh the fun you all are going to have in DSK3...
Simon says.. touch the green one! Nooooo BLIQUE NOT THE RED ONE! zomg you just got me "Vaion Touched"!

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Denizen
Posts: 882

Re: Unrest with new Code

Post#3 » Tue Jul 07, 2015 10:49 pm

Probably should have had this titled Kedge and New code but was being cute...the fights were definitely Unrestful... The post refers to the named mermaids in the raid aura quest in Kedge.

This morning I tried to bring another named mermaid from Estrella's room with AE when Estrella was down but that didn't work. So it must be that some add coming to join the frey that pulls another named.

When fighting Estrella of Gloomwater Priestess Auraia has added once and Auraline has always added (4 fights). 3 named mermaids spawning their many adds underwater makes me think I'll wait till this get fixed....

When fightting Priestess Auraia Estrella of Gloomwater added in 3 of 4 fights. Managed to get no adds once by fighting behind her spawn location as far as possible away from other named.

Auraline had Estrella add once in 4 fights.
Rafe, 70 sk

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