MQ2 Score item analysis for looting and ready to Evolv/Final turn

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moguay
Posts: 170

MQ2 Score item analysis for looting and ready to Evolv/Final turn

Post#1 » Tue Jul 19, 2016 9:50 pm

An idea to help for quests from hell.

For my need, i have coded a Loot scoring and Turn ready notifier.
It's a bit complicated to code... need to analyse full stuff by type/slot on all toons, i use a personal plugin (finditem query) and other one for the data exchange between Eq instances.
So you can see a small graphical result.

This examines what you have and what you need (quest, stuff, class, unique item and class priority), it returned a score. If your score is equal to 1, you need only this loot to finish the quest.
Attachments
ItemTurn Notifier.png
ItemTurn Notifier.png (20.38 KiB) Viewed 3273 times
Scoring3.png
Scoring3.png (61.25 KiB) Viewed 3273 times
Scoring2.png
Scoring2.png (78.32 KiB) Viewed 3273 times
Scoring.png
Scoring.png (60.59 KiB) Viewed 3273 times

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