Lguk agro

Problem with pathing,spawns etc - post here
dorrwin
Posts: 37

Lguk agro

Post#1 » Tue Nov 17, 2009 4:25 am

Ok, in lguk(the ruins of old guk) the hall with a foot bridge(wooden borad whatever) before the water elemental is a masvie wacky agro(agroed Evil Eye, herb frog and a few undead) to this hall. Adding to the fun is the shaman froglock(see invis) that paths off to nowhere. The starting /loc for this area is +440.67, -162.96, -207.72 .. Hope this helps

Oh btw my guy was lvl 52 at the time of this bug.

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Menobank
Posts: 154
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Re: Lguk agro

Post#2 » Tue Nov 17, 2009 10:27 pm

i can conferim this one if needed was running arund Lguk looking for more life augs when one of the mobs i pulled ran thru the wall agroed king and EE and ran at me with lord and every other dead frog in zone....this was with my 70 monk
Menobank 70 Monk Guild Leader <Primus Nocte>
Boredorm 70 Shaman <Primus Nocte>
Irsmart 70 Warrior <Primus Nocte>
Akani 70 Cleric <Primus Nocte>
and many many alts!

Koeril
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Re: Lguk agro

Post#3 » Tue Nov 17, 2009 10:31 pm

I watched a guy get plastered today in Crushbone by the same type of bug. Mobs from all over the zone (only select ones) came and put a very quick beat down on him.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

ochikondeiru
Posts: 9

Re: Lguk agro

Post#4 » Wed Nov 18, 2009 4:29 pm

I got smeared in lguk, pulled the evil eye with a dot and he kinda wandered off. Next thing I know I have frogs, dead frogs, skeletons and minos all punching me in the face. It wasn't pretty =p
Khalurden the BST, Bumbuk the WAR, lots of other toons

Kilmer
Posts: 69

Re: Lguk agro

Post#5 » Thu Nov 19, 2009 12:08 am

This very thing is also happening in ToV. You can aggro a wurm, he runs into the wall (to where - no clue) only to be replaced by everything possible in the vicinity.

Jeido
Posts: 1265

Re: Lguk agro

Post#6 » Thu Nov 19, 2009 12:14 am

I think that the only explanation of all this would be some sort of pathing change that went through with this past rev update. Hopefully it's either not something that can't be changed until the next rev update, or if it is then hopefully it's something that's infrequent...
Jeido, Founder of Evolution

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Tyler
Posts: 4365

Re: Lguk agro

Post#7 » Thu Nov 19, 2009 12:34 pm

Can we gather a list of zones?

So far i recon it effects

  • Guk
  • TOV
  • Crushbone
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Koeril
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Re: Lguk agro

Post#8 » Thu Nov 19, 2009 2:20 pm

The crushbone culprit was crushbone_29 (Crushbone : -346,-59,3)

When I tried this morning, nothing happened except single aggro, but the mob was grey. However when I watched the guy get plastered, there was at least 3 stompers/champions (in addition to about 10 others) who wouldn't have been grey to me.
Formerly known as:
Jerant the Loremaster - Cleric
Hans Poisondirk - Rogue
<Evolution>

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