Nov, 16th

Announcements of server updates, news, bug fixes, etc.
Allizar
Posts: 178

Nov, 16th

Post#1 » Tue Nov 16, 2010 8:23 am

Image

Changelog
QUEST: More Quest errors have been fixed
QUEST: Players should no longer get random Aura buffs casted on them in zones. If you are still expierncing this after today's reboot, let us know
CODE: Potentially fixed a major issue with the code related to the Aura quests. Hopefully this will reduce the number of zone crashes we are having lately.
ZONE: Unrest - Pathing on entrapped spirits has been corrected
ZONE: Unrest - Soulstones received a slight increase in drop rate
ZONE: Paludal/CB -Removed a duplicate loot table that was causing monk weapons, red scabard and ornate armor items to be twice as common as intended
ZONE: Paludal/CB - Increased drop chance of Ichor and Phlarg skin
ZONE: Paludal/CB - Increased drop chance of bandit quest items slightly
ZONE: Paludal/CB - Quest NPC's have been rearranged to progress you through the zone
ZONE: Karnors Castle - Pathing grids completely reworked
ZONE: Karnors Castle - Increased spawn chance of some named
ZONE: Karnors Castle - Sick witherin moved so he isn't quite as hidden
ZONE: Karnors Castle - Some Drolvarg Bodyguards will now spawn randomly throughout the zone to help with quest progression
Zone: City of Mist - Pathing grids completely reworked
Zone: City of Mist - Black Reavers are now more spread out upstairs
Zone: City of Mist - Quest NPC's have been rearranged to progress you through the zone
ZONE: Karnors Castle - First tower has been spread out a bit and the level of the NPC's there has been reduced
ZONE: Nagafens Lair - Kobold bosses are a bit easier
ZONE: Plane of Air - Evened Phoenix drop rates slightly, one item was slightly more common and causing others to be more rare then intended

Enjoy your stay,
The THF team
Last edited by Allizar on Tue Nov 16, 2010 5:48 pm, edited 1 time in total.

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