Necromancer: Duplicate Spells from Organ

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Nerva
Posts: 238

Necromancer: Duplicate Spells from Organ

Post#1 » Mon Aug 29, 2011 10:31 pm

There are a couple spells available to Necromancers as they level that are duplicated almost exactly; often one copy of the pair totally lacks a description.

Ignite Bones and Incinerate Bones
EDIT: This might be deliberate. See this post in this thread for details.

Invoke Death and Invoke Death
The second one has no associated spell scrolls and one of the two lacks a description in the spellbook. Since their effects are exactly the same, having two copies is redundant.

Drain Soul and Drained Soul
Aside from the minor change in verb tense in the spell name, these two spells have identical effects. Drained Soul is totally lacking a description in the spellbook, however. Again, two copies of what is functionally the same spell is redundant - one could be removed.
Last edited by Nerva on Fri Sep 02, 2011 3:07 pm, edited 3 times in total.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

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Grey
Posts: 1101

Re: Necromancer: Duplicate Spells from Organ

Post#2 » Mon Aug 29, 2011 11:56 pm

pretty sure 2 of those are used by NPCs. If you stopped looking at your spell book you silly you wouldnt notice these duplicates ;p
Actually a good catch there.

Cedris
Posts: 17

Re: Necromancer: Duplicate Spells from Organ

Post#3 » Tue Aug 30, 2011 12:29 am

IIRC Ignite bones and Incinerate bones are both PC spells. Ignite bones came out with velious and was a major annoyance during raids. Incinerate bones was added later on as a more difficult to acquire spell for raiding necros so they could have a DD to use on raids that wouldnt piss everyone off.

User avatar
Nerva
Posts: 238

Re: Necromancer: Duplicate Spells from Organ

Post#4 » Tue Aug 30, 2011 3:22 am

Grey wrote:If you stopped looking at your spell book you silly you wouldnt notice these duplicates ;p

Can't help it. Gotta organize all new spells by functionality and level. I am very OCD about my spellbook.

EDIT: Y'know, I think Cedris might be right about Ignite/Incinerate Bones. I recently got another set of identical cold-DD spells that work similarly: Chill Bones and Conglaciation of Bones.

Once again, one of 'em has a temporary Skeleton illusion placed on the target, while the other doesn't, just like Ignite/Incinerate. Guess it may be deliberate.
Characters
Malarath - Lv70 Froglok Necromancer, 700+ AAs, progress T7-2
Valtar - Lv70 Gold Drakkin Wizard, 300+ AAs, progress T7-1
Szakadar -Lv70 Iksar Monk, 100+ AAs, progress T5

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