Post#7 » Tue Sep 01, 2009 5:30 pm
My only complaint to that is that the imperial guards are red to 70, and when you go up to emp room there's a 2 spawn at the door, which resist lull a lot. If lull resisted, or failed afterwords (it happens esp on higher mobs, I had to cast lull about 8 times i think for it to land) it would be guarantee wipe since I can't CC with bard vs that level, and they hit too hard to handle with even a full group of when you farm ssra keys. Fortunately when I went to farm my Insignia the lull pull worked, but that's only reason I thought it would be handy for SoS to be turned off. If I did wipe on that part, I would have an option of runing up with rogue and drag the corpses past the 2 spawn and rez my chars past it, was why I asked about it. A backup plan of sorts.