When attacking Duck does not Display

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Dellanx
Posts: 300

When attacking Duck does not Display

Post#1 » Sun Jun 17, 2012 8:44 pm

I used the Duck command. When attacking the 4 chars remain standing, but they are actually ducked. The only way to tell is hit attack and it says "You must be standing to attack!"

If I am not attacking Duck works fine.

Using Titanium EQ Client.

Thanks!
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Stickybuds
Posts: 883

Re: When attacking Duck does not Display

Post#2 » Mon Jun 18, 2012 2:06 pm

what do you mean by duck command? you mean you pressed "X" on the keyboard? You have to press it again to make them stand back up. before they can attack or cast. And yes the duck animation can sometimes revert to a standing type position if something happens to the toon such as aura refreshing or several other events.



If your talking about MQ2 stuff then that is not allowed here! Be sure you read the server rules!
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Stickybuds
Posts: 883

Re: When attacking Duck does not Display

Post#3 » Mon Jun 18, 2012 2:12 pm

and yes, the exact situation you describe can be repeated over and over and over. It just a bug in the animation from swing/proc animation like takes place over the duck one. So if your attacking and duck, you will appear to be standing. But you will no longer be attacking. Now if you press duck again, to un-duck, you will see the animation of your toon standing back up from the duck position and now you can attack or recast.


You will have to work on just ducking counting to 5 or so, then un-ducking on everyone. Just gotta trust that they ducked when you hit duck. If your looking for the animation your going to get off sync and out of your rhythm as they animations do not always work when the game tries to preform several animations in a short amount of time.

Hope this helps.

P.S. you can also walk forward just a bit after ducking while attacking to force the toon into the duck position so you can visually see they are ducking. But it works a lot better to just know that they are ducked and work on getting everyone ducked and then waiting the proper time and un-ducking them and getting back to it. If your trying to make sure everyone is ducked by a visual duck position you're prob not going to get everyone ducked in time.
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User avatar
Dellanx
Posts: 300

Re: When attacking Duck does not Display

Post#4 » Mon Jun 18, 2012 4:08 pm

Stickybuds wrote:what do you mean by duck command? you mean you pressed "X" on the keyboard? You have to press it again to make them stand back up. before they can attack or cast. And yes the duck animation can sometimes revert to a standing type position if something happens to the toon such as aura refreshing or several other events.


Yes - in my case the attack animation has to stop before the toons look like ducked



Stickybuds wrote:If your talking about MQ2 stuff then that is not allowed here! Be sure you read the server rules!


I use IsBoxer
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Created by Azera of Tribunal

User avatar
Dellanx
Posts: 300

Re: When attacking Duck does not Display

Post#5 » Mon Jun 18, 2012 4:13 pm

Stickybuds wrote:P.S. you can also walk forward just a bit after ducking while attacking to force the toon into the duck position so you can visually see they are ducking. But it works a lot better to just know that they are ducked and work on getting everyone ducked and then waiting the proper time and un-ducking them and getting back to it. If your trying to make sure everyone is ducked by a visual duck position you're prob not going to get everyone ducked in time.


Thanks :D

After playing EQ from 1999 to now it is nice to finally figure this out.
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Created by Azera of Tribunal

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