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VT/DSK3/Deepscar

Posted: Thu Apr 08, 2021 12:53 am
by Hazardousdrunk
Is there ever a chance to increase the amount of players allowed into VT?? Our guild is pretty big at this point..
And doesn't feel right having to leave out players/characters to do it..

As for DSK3, it is extremely laggy with just 30 or so in there so trying with even more would be a joke, can that be looked into.. and is there any update on making deepscar worth my time, I am not gonna even bother doing nobles at this point if its staying 6 man instance. Or maybe just hint to us that some raid content is coming out

Not trying to lash out.. I know the deepscar thing sounds smug.. I get it some people just box 6.. and you are trying to cater to all types of players. but maybe +benefit the zone for 6 man and -negative benefits for anything more like lowered drop rate lowered xp idk whatever.

Re: VT/DSK3/Deepscar

Posted: Thu Apr 08, 2021 2:16 am
by ocsi
Yeah... the "worth your time" part is a bit troll... :lol: I would suspect the items from there are worth your time, just perhaps inconvenienced by the group limitation.

However, they already mentioned they are working on T10 content a few separate times. It's just a waiting game as with any other content.

Re: VT/DSK3/Deepscar

Posted: Thu Apr 08, 2021 12:19 pm
by peterigz
I increased the limit to 52 for vexthal and will keep an eye out for when there's a lot of players in there or DSK so I can hop in and run the profiler. When did you last try DSK?

Re: VT/DSK3/Deepscar

Posted: Thu Apr 08, 2021 2:03 pm
by mystickitty
It's probably been a week or a little over since our last visit.

Re: VT/DSK3/Deepscar

Posted: Thu Apr 08, 2021 2:21 pm
by peterigz
Ok, I'm interested to know if the last update where I removed the item scaling bottle neck might help. It was taking up to a second to process that with 30 players in zone sitting idle, so with full raid combat going on that is going to backlog a lot of network packets.

Could be other things at play as well so will keep trying to profile busy zones and see what's what.

Re: VT/DSK3/Deepscar

Posted: Fri Apr 09, 2021 2:24 pm
by Hazardousdrunk
ocsi wrote:Yeah... the "worth your time" part is a bit troll... :lol: I would suspect the items from there are worth your time, just perhaps inconvenienced by the group limitation.

However, they already mentioned they are working on T10 content a few separate times. It's just a waiting game as with any other content.



Gate of the void and a server wide announcement isn't worth it to me no, draniks augs barely, the gear no, since most the items dropped are covered by donor items I have already and/or has again the Antithesis worn2..

As for the blighted augs not worth it with the Antithesis worn2.

If i wasn't insanely donored out I can see it I guess though. but not a troll, The amount of work for some of the items just aren't worth it when Luclin has better drops.

Re: VT/DSK3/Deepscar

Posted: Fri Apr 09, 2021 2:54 pm
by ocsi
Sometimes new content is just fun to play through even if you truly believe the loot isn't an upgrade... I suppose our mindsets are quite different. C'est la vie, I guess. 8-)

Re: VT/DSK3/Deepscar

Posted: Sat Apr 10, 2021 11:38 pm
by Hazardousdrunk
peterigz wrote:Ok, I'm interested to know if the last update where I removed the item scaling bottle neck might help. It was taking up to a second to process that with 30 players in zone sitting idle, so with full raid combat going on that is going to backlog a lot of network packets.

Could be other things at play as well so will keep trying to profile busy zones and see what's what.



So far VT even went incredibly smooth, DSK3 is a little later today.

But VT 48.. and didnt' have one single hiccup.. So you're onto something :) thanks

Re: VT/DSK3/Deepscar

Posted: Sun Apr 11, 2021 2:35 am
by peterigz
That's good to hear. I monitored DSK a couple of nights ago with 30 in there and it appeared to be quite solid so hopefully that's helped a lot then.