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Guild Hall Buff Issue

Posted: Mon Mar 25, 2013 6:48 pm
by Kevlar
I noticed how nice it was in the Vale that your whole group can stand at the zone in point and still get buffed by Sune.

I was hoping this was the same way it would be in the Guild Hall since it is such a short distance as well. However there is a Line of Sight issue preventing this I believe.

However, I noticed that my pets can get the buffs even if I guard them by the T6 pre-zone fairy in the teleporter hall. I tried this because I was trying to get my pet to avoid all the Sune buffs since it is limited to spells slots now. And you can't click off pet buffs making it very much of a hassle to get the right buffs on a pet.

I am requesting the 2 possible fixes/updates:

1. Can it be updated so group members get buffed at zone in point to Guild Hall by Sune?

2. There be a way we can put the correct buffs we want on pets since they have limited buff slots now. (i.e. ability to click them off, moving them far enough away w/o having to go to other end of zone for Sune buffs, making option at Sune to not buff pet. Any other reasonable idea would be fine)

Re: Guild Hall Buff Issue

Posted: Mon Mar 25, 2013 7:03 pm
by Noren
Pets receive buffs based off of where the owner is. It doesn't matter where the pet is.

Also, you can (maybe it's client dependent) block buffs for your pet by right clicking and selecting the option for each pet buff. Although, I can never seem to get short duration buffs to block for good on my pets. They love Aura of the Bloodmage for some reason.

Hope that helps!

Re: Guild Hall Buff Issue

Posted: Mon Mar 25, 2013 7:05 pm
by mobsterer
i can click off buffs of pet on UF client no problem.

Re: Guild Hall Buff Issue

Posted: Wed Mar 27, 2013 3:59 am
by Nizzy
mobsterer wrote:i can click off buffs of pet on UF client no problem.


Same here.