SK Lifetap Spell

Got some?
Kragagar
Posts: 6

SK Lifetap Spell

Post#1 » Thu Oct 01, 2009 10:30 pm

Howdy, Lillu suggested I post this here for fixing.

Currently there is a bug with the amount of damage/leech the SK line of tap spells do.

Lv47 - Life Leech - 228 DMG
Lv51 - Siphon Life - 150 DMG

Somebody suggested that the LV51 spell is unresistable, however on the allaclone they both show the same resist (Magic -200).

Thanks for taking a look.

Arnd

sarcon
Posts: 257

Re: SK Lifetap Spell

Post#2 » Fri Oct 02, 2009 12:39 am

aye not unresistable but there are very few foes who can resist lifetaps (and the ones that do are pretty much completely magic immune period)

and as far as damage goes its not really a bug, siphon life was original in kunark expansion however life leach wasnt added untill later (luclin i think?) so thats the main reasoning for the gap in strength. dont be discouraged though the lifetaps get better, custom foci, AAs help improve them alot to.


P.S. its good to see another SK around, if you have any questions feel free to shoot me a tell.
Sarcon -Evolution Officer-

Kragagar
Posts: 6

Re: SK Lifetap Spell

Post#3 » Fri Oct 02, 2009 1:43 am

Yeah I thought I was the only SK on the server for a while there. This is my first time playing one, though I've played a Necromancer before.


*I'd like to add another spell to the list.

Lv55 Spirit Tap - Max damage 210

User avatar
Tyler
Posts: 4365

Re: SK Lifetap Spell

Post#4 » Fri Oct 02, 2009 6:53 am

Welcome aboard!

I just evened out the Lifetap series a bit. First spell was nerfed abit but rest upped a lot.

Lv47 - Life Leech - 228 DMG -> now 200
Lv51 - Siphon Life - 150 DMG -> now 250
Lv55 Spirit Tap - Max damage 210 -> now 300

The lev60 spell already did 400 so i left it alone. However the lev70 spell, got upped to tap 850 (from 710) to make Sarcon haoppy and something to look forward to for you ;)

We reload the server tomorrow i think, so that's when this will go live.
Item Change -> Reload needed
Spell Change -> Reload AND new Spellfile needed

Kragagar
Posts: 6

Re: SK Lifetap Spell

Post#5 » Fri Oct 02, 2009 2:26 pm

Wooo awesome. Thanks for adjusting the spells.

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