I was merely giving my opinion on Kael... I see it as an alternative way to gear up for players who like a bit of a challenge and skip tradeskills. Of course, the easiest route would be to go Icewell (which we all know is intended for solo+bot), gear up the tank there. What if there are some players who prefer not to do tradeskills (ie. tailoring), then at least make kael a viable alternative. You can't make it an alternative if you just end up frustrated with the too-random drops, it is already a tough zone to farm cuz mobs hit too hard (for new 70s at least), so why not adjust the armor acquisition system to even out the risk vs. reward factor?
Let's take a look at normal and hard ldon.... every successful regular ldon run, you get 25 points(?), hard LDoN you get 60(?). Kael is much harder than Icewell, but gearing up in Icewell would be faster with mobs way easier... doesn't make that much sense to me. What's the point of going to Kael then?